Ironsworn Combat Pay the Price table (d100)

d100 Result

1-10

Make next Move with lowest stat possible

11-20

You take physical Harm

21-34

Your Spirit is wounded

35-45

Your Supplies have been damaged

46-54

You've lost Momentum

55-58

You drop your weapon

59-61

Your weapon has been stolen

62-66

Your weapon has been broken

67-72

Your enemy calls for backup (Roll 1D10 to see how many moves before they show up)

73-76

A Third Party shows up and it's not good for you

77-80

Your ally or an innocent bystander suffers harm

81-83

Your ally or an innocent bystander suffers non-harm setback or peril

84-88

Your Ally flees

89-93

Your Ally switches sides

94-98

The terrain changes in a way that disadvantages you

99-100

Roll twice and incur both results (ignore this result on those rolls)