All Random Books (d12)

An eclectic library of dusty tomes, fictional textbooks, pocketbooks, paperbacks, hardcovers, booklets, leaflets and magical manuals. Paper leaves and the binding surrounding them can help define a character, kick off a subplot, fuel a fetch quest or simply serve as a generic macguffin. Commonly seen in video games such as Baldur’s Gate, Neverwinter Nights, World of Warcraft and Skyrim, book items are a way to subtly world build while still handing out sellable loot. A wizard has a spellbook, a cleric has a holy text and now you have a trinket list.

d12 Result

1

Roll on "Books, 1"

2

Roll on "Books, 2"

3

Roll on "Books, 3"

4

Roll on "Books, 4"

5

Roll on "Books, 5"

6

Roll on "Books, 6"

7

Roll on "Books, 7"

8

Roll on "Books, 8"

9

Roll on "Books, 9"

10

Roll on "Books, 10"

11

Roll on "Books, 11"

12

Roll on "Books, 12"