D6 Valet Guards (INTO THE ODD) (d6)

These personal assistants have three very specific purposes that the fulfill all at once. If asked to do anything else they politely remind you that it isn't in their job description.
- Hype you up to others, even when you aren't around.
- Help you get up or get to safety when hurt.
- Not fight directly, but get involved in distracting your opponents, throwing things to you, or attacking opposing valet-guards.
When you try to hire one roll two d6s for your options. In case of a duplicate you've just got one choice, take it or leave it.

By Chris McDowall creator of INTO THE ODD
Found on his blog BASTIONLAND
Original post: http://www.bastionland.com/2018/04/cageshackes-valet-guards.html

d6 Name: Stats: Notes:

1

Bercker the Shield (Guard,
Cageshacke borough)

50p, 3hp, STR 15, Old Flail (d6), Crude Armour and Shield (Armour 2, both Bulky), Battered Face.

  • Will throw you her shield in the time of need.
  • If forced to fight, hits herself with her flail every time (roll separately for her attacking herself).
  • Boasts of your prowess in historical events you couldn't have possibly been alive for.

2

Silak Clothwurer (Guard,
Cageshacke borough)

20p, 6hp, DEX 5, Hooked Staff (d8, Bulky), Grey Robes, Comically Fat.

  • Prays to the Stars for favour at the worst times.
  • Offers poetic guidance and put-downs for your opponents.
  • Occasionally uses his hook to trip an unaware opponent.

3

Arden Ztyle (Guard,
Cageshacke borough)

80p, 4hp, CHA 15, Amplified Clarinet, Seemingly Endless Supply of Tiny Smoke Bombs, Animal-Print Clothes.

  • Creates an entrance theme for you, played whenever you enter a room.
  • Utterly unable to take part in physical combat.
  • Can throw a smoke bomb down to give you cover just in time.

4

Ruff Bellows (Guard,
Cageshacke borough)

20p, 3hp, CHA 3, Ornate Spear (d8), Horned Helmet.

  • Shouts crude insults at opponents so loudly that she's hard to ignore.
  • Can throw her spear with pinpoint accuracy as long as it's not going to actually hit anybody.
  • Says something great about you at first, but ruins it if left to talk for long.

5

The Golmot Twins (Guard,
Cageshacke borough)

£1 for Both, 2hp, DEX 18, One Bladed-Glove Each (d6), Mirrored Clothes.

  • Fling themselves acrobatically around without actually fighting.
  • Can climb any surface quicker than most can run.
  • If one twin dies, the other finally joins the fight with both gloves if they can (2 x d6

6

Donk Beedle (Guard,
Cageshacke borough)

50p, 6hp, CHA 14, Giant Drum and Beater (d6), Back Banner bearing your face.

  • Loudly announces your arrival, making exaggerated claims about your achievements.
  • If your life is in danger, can smash with his drum for d10 damage, destroying it.
  • The drum doubles as a cauldron for cooking delicious food, but refuses to let anybody but you eat it.