| d20 | Result | Result |
|---|---|---|
1 |
Roll on "FTW - GOLD JEWELRY" of Protection |
Start each combat with 1 temporary HP per total character level if you did not have any. |
2 |
Roll on "FTW - GOLD JEWELRY" of Regeneration |
Recover 1 HP each hour. |
3 |
Roll on "FTW - GOLD JEWELRY" of Spiritual speech |
You may see and communicate with spirits. |
4 |
Roll on "FTW - GOLD JEWELRY" of Haste |
Once per day if damaged gain an extra action for 3 rounds. |
5 |
Roll on "FTW - GOLD JEWELRY" of Escape |
Once per day if your HP drops bellow half you instantly turn invisible for 3 rounds. |
6 |
Roll on "FTW - GOLD JEWELRY" of Luck |
Re-roll your first failed roll of each scene. |
7 |
Roll on "FTW - GOLD JEWELRY" of Resistance |
The first time in the day you take damage, take half that much damage (resist it). |
8 |
Roll on "FTW - GOLD JEWELRY" of Mana Store |
When you cast your first spell per day, regain 1 GP. |
9 |
Roll on "FTW - GOLD JEWELRY" of Miracles |
The first 1 you roll in a day becomes a natural 20. |
10 |
Roll on "FTW - GOLD JEWELRY" of Friendship |
Improve your first Reaction Roll of the day. |
11 |
Roll on "FTW - GOLD JEWELRY" of Vitality |
You may ignore 1 level of Exhaustion. |
12 |
Roll on "FTW - GOLD JEWELRY" of Reviving |
If the wearer would die, the ring vanishes and they are returned to life with half their hit points. |
13 |
Roll on "FTW - GOLD JEWELRY" of Poison Resistance |
Always have advantage when trying to resist poison. |
14 |
Roll on "FTW - GOLD JEWELRY" of Animal Understanding |
You can understand animals so long as they have something to tell you. |
15 |
Roll on "FTW - GOLD JEWELRY" of Translation |
You can understand any language spoken out loud. |
16 |
Roll on "FTW - GOLD JEWELRY" of Winter |
You can ignore cold environments and resist Cold damage. |
17 |
Roll on "FTW - GOLD JEWELRY" of Warning |
You gain advantage on evading traps and ambushes. |
18 |
Roll on "FTW - GOLD JEWELRY" of Hostility |
During combat foes will always choose you if given equally valid choices. |
19 |
Roll on "FTW - GOLD JEWELRY" of Second Wind |
Once per day if your HP drops bellow half you instantly recover 1 HP per total character level. |
20 |
Roll on "FTW - GOLD JEWELRY" of Mule |
You may carry 2 more Slots. |