FTW - Magic Jewelry (d20)

d20 Result Result

1

Roll on "FTW - GOLD JEWELRY" of Protection

Start each combat with 1 temporary HP per total character level if you did not have any.

2

Roll on "FTW - GOLD JEWELRY" of Regeneration

Recover 1 HP each hour.

3

Roll on "FTW - GOLD JEWELRY" of Spiritual speech

You may see and communicate with spirits.

4

Roll on "FTW - GOLD JEWELRY" of Haste

Once per day if damaged gain an extra action for 3 rounds.

5

Roll on "FTW - GOLD JEWELRY" of Escape

Once per day if your HP drops bellow half you instantly turn invisible for 3 rounds.

6

Roll on "FTW - GOLD JEWELRY" of Luck

Re-roll your first failed roll of each scene.

7

Roll on "FTW - GOLD JEWELRY" of Resistance

The first time in the day you take damage, take half that much damage (resist it).

8

Roll on "FTW - GOLD JEWELRY" of Mana Store

When you cast your first spell per day, regain 1 GP.

9

Roll on "FTW - GOLD JEWELRY" of Miracles

The first 1 you roll in a day becomes a natural 20.

10

Roll on "FTW - GOLD JEWELRY" of Friendship

Improve your first Reaction Roll of the day.

11

Roll on "FTW - GOLD JEWELRY" of Vitality

You may ignore 1 level of Exhaustion.

12

Roll on "FTW - GOLD JEWELRY" of Reviving

If the wearer would die, the ring vanishes and they are returned to life with half their hit points.

13

Roll on "FTW - GOLD JEWELRY" of Poison Resistance

Always have advantage when trying to resist poison.

14

Roll on "FTW - GOLD JEWELRY" of Animal Understanding

You can understand animals so long as they have something to tell you.

15

Roll on "FTW - GOLD JEWELRY" of Translation

You can understand any language spoken out loud.

16

Roll on "FTW - GOLD JEWELRY" of Winter

You can ignore cold environments and resist Cold damage.

17

Roll on "FTW - GOLD JEWELRY" of Warning

You gain advantage on evading traps and ambushes.

18

Roll on "FTW - GOLD JEWELRY" of Hostility

During combat foes will always choose you if given equally valid choices.

19

Roll on "FTW - GOLD JEWELRY" of Second Wind

Once per day if your HP drops bellow half you instantly recover 1 HP per total character level.

20

Roll on "FTW - GOLD JEWELRY" of Mule

You may carry 2 more Slots.