Magical Items Loot - Meteor Tales RPG (d240)

d240 Item

1

Frostmail 4000 Armor Abus 3 Absor. +2 INS, Ice Resistance

2

Black Gem

3

One-Eyed Charm 2000 Amulet Cyclops Offers +1 Threat -1 Perception

4

Sharkaxe 6000 Axe Desert Shark +1D10 Damage on Critical

5

Dragonmail 30000 Armor Dragon 10 Absorption, 3 CR 50% Fire Immunity

6

Flametongue (Type: Scimitar Quality: Premium 1st Rune (Inferno): Inflicts Burn effect upon Critical. 2nd Rune (Ember): Pyrokinesis Reaction.)

7

Dragonheart 35000 Amulet Dragon +20 Grit, +1 to all Attributes

8

Mythic Heart 3500 Amulet Dragon, Sea +1 Vigor

9

Greenmail 9000 Armor Dragonworm 2 Absorption, 1 CR Poison Immunity

10

Firestar 1000 Throwing Star Drakeling +1D10 Fire Damage on Critical

11

Drakeheart 5000 Amulet Drake, Eran +10 Grit, 5 Fire Absorption

12

Dragoncloak 1500 Cloak Drake, Sentin +2 Absorption, 5 Fire Absorption

13

Fireheart 7000 Ring Giant, Fire Pyrokinesis

14

Spidernet 1200 Net Giant Spider Grapple attack

15

Draketongue 25000 Flail Hydra +3D10 Elemental Damage on Critical

16

Drakemantle

17

Oceanheart 25000 Amulet Kraken +2 Vigor, +20 Grit

18

Lizard Gloves 750 Gloves Lizardman +1D10 Climbing Checks

19

Poison Spike 10000 Morning Star Manticore +1D10 Poison Dmg on Crit. Cone (3)

20

Snakewhip 8000 Whip Medusa +1D20 Poison Damage on Critical

21

Snakemail 9000 Leather Armor Medusa Deals 1D20 Damage to Melee Attackers

22

Boarshield 600 Small Shield Seaboar High Durability (D20)

23

Horn of Might 900 Horn Minotaur Spirited Condition

24

Bloodblade 3500 Scimitar Striga Drain Grit on Critical

25

Ocean Trumpet 7500 Horn Triton Sonic Damage & Paralysis

26

Horn of Light 1200 Horn Unicorn Light in 5 Tiles (Ring)

27

Darkwhip 2500 Whip Zymar Bleeding on Critical

28

Ironmail 2000 P. M. Armor Golem 5 Absorption to Magical Damage

29

Lionmail 15000 Armor Melion +X Grit by Fire & Thunder

30

Bullmail 12000 Armor Metaur Immunity to Petrification

31

Claw of Malice 1000 P. Dagger Spirit of Mal. Prevents healing on critical

32

Bane 2500 Dagger Baaru +1D20 on Critical

33

Blackbone 3500 Spear Blacktail Curse on Critical

34

Black Knife 250 Thro. Knife Dweller Night Blight on Critical

35

Darkpath 20000 Greatsword Lich Dragon Death on Critical

36

Skullbond 5000 Bracelet Mummy Summon 1D10 Dwellers

37

Shadow 4500 Shortsword Shadow Mimic ability on Critical for 1 Action

38

Bonespear 2000 Spear Skeleton +1D10 Damage on Critical

39

Bone Shield 2000 Med. Shield Wight 1D10 Damage to Melee Attackers

40

Etherstring 3500 Shortbow Wraith Effective against material and ethereal

41

Monster Orb (Cyclops)

42

Monster Orb (Faerie)

43

Monster Orb (Giant Spider)

44

Monster Orb (Goblin)

45

Monster Orb (Goblin Shaman)

46

Monster Orb (Lingering Spirit)

47

Monster Orb (Narath)

48

Monster Orb (Nymph)

49

Monster Orb (Pan)

50

Monster Orb (Pegasus)

51

Monster Orb (Sarabee)

52

Monster Orb (Spirit of Air)

53

Monster Orb (Spirit of Anger)

54

Monster Orb (Spirit of Darkness)

55

Monster Orb (Spirit of Earth)

56

Monster Orb (Spirit of Fire)

57

Monster Orb (Spirit of Despair)

58

Monster Orb (Illumination)

59

Monster Orb (Spirit of Mischief)

60

Monster Orb (Spirit of Malice)

61

Monster Orb (Spirit of Lust)

62

Monster Orb (Troll)

63

Monster Orb (Unicorn)

64

Monster Orb (Basilisk)

65

Monster Orb (Blacktail)

66

Monster Orb (Blade Spider)

67

Monster Orb (Cabar)

68

Monster Orb (Chimera)

69

Monster Orb (Desert Shark)

70

Monster Orb (Fire Giant)

71

Monster Orb (Lizardman)

72

Monster Orb (Manticore)

73

Monster Orb (Troglodyte)

74

Monster Orb (Wild Scorpion)

75

Monster Orb (Wyvern)

76

Monster Orb (Dragonworm)

77

Monster Orb (Drakeling)

78

Monster Orb (Giant)

79

Monster Orb (Giant Eagle)

80

Monster Orb (Minotaur)

81

Monster Orb (Mountain Lion)

82

Monster Orb (Norwolf)

83

Monster Orb (Ogre)

84

Monster Orb (Siaspar)

85

Monster Orb (Mermea)

86

Monster Orb (Seaboar)

87

Monster Orb (Siren)

88

Monster Orb (Thunderfish)

89

Monster Orb (Triton)

90

Monster Orb (Yarduk)

91

Monster Orb (Zymar)

92

Monster Orb (Baaru)

93

Monster Orb (Dweller)

94

Monster Orb (Gazer)

95

Monster Orb (Golem)

96

Monster Orb (Melion)

97

Monster Orb (Metaur)

98

Monster Orb (Mummy)

99

Monster Orb (Vampire)

100

Monster Orb (Ratman)

101

Monster Orb (Shadow)

102

Monster Orb (Skeleton)

103

Monster Orb (Wight)

104

Monster Orb (Cerberus)

105

Monster Orb (Hellhound)

106

Monster Orb (Medusa)

107

Monster Orb (Naga)

108

Monster Orb (Night Spider)

109

Monster Orb (Siaspar)

110

Monster Orb (Striga)

111

Monster Orb (Werewolf)

112

Monster Orb (Wraith)

113

Monster Orb (Veska)

114

Stone Bite 3000 Dagger Basilisk Petrification on Critical

115

Casha 1500 Whip Cabar +1D10 Poison Damage

116

Trigem 10000 Amulet Cerberus 5 Absorption to fire, ice, thunder damage

117

Goatmail 400 Armor Chimera +1D10 Climbing Checks

118

Luck Charm 5000 Amulet Faerie x2 Karma

119

The All-Eye 20000 Amulet Gazer See Invisibility, Darkness, Fog, Obstacles

120

Hand of the Giant 3000 Bracers Giant +1D10 Damage to Unarmed Attacks

121

Nightvest 400 Leather Armor Giant Spider N. +1D10 Stealth Rolls

122

Greenbane 1500 Ring Goblin Glows when Goblins approach

123

Goblinbane 1500 Ring Goblin Shaman Controls Goblin 1/day

124

Hellvest 2000 Leather Armor Hellhound Protects against Surprise Attacks

125

Moonmask 6000 Mask Mermea Alter facial features at night

126

Lion Bite 300 Dagger Mount. Lion Bleeding on Critical

127

Snakeblade 1500 Longsword Naga Longsword with Quickdraw

128

Biteshield 1500 Medium Shield Narath Deals 1D10 damage on Block

129

Frostveil 2000 Cloak Norwolf Immunity to Cold Weather

130

Ring of Charm 2500 Ring Nymph Protection from Song effects

131

Warbane 6500 Mace Ogre Berserker at low Grit

132

Horn of Darkness 5000 Horn Pan Casts Magical Darkness

133

Arcania 10000 Small Shield Pegasus Reflect spells upon Blocking

134

Blackgarb 2000 Leather Armor Ratman Protection from the Black Plague

135

Mindhelm 12000 Helm Sarabee Protection from various mental effects

136

Boarshield 600 Small Shield Seaboar High Durability (D20)

137

Yellow Blade 4000 Battle Axe Siaspar Prevents Grit Restoration on Critical

138

Siren Shield 3000 Medium Shield Siren Shield that causes Fear (Action)

139

Bloodblade 3500 Scimitar Striga Drain Grit on Critical

140

Wall Shield 7500 Large Shield Ten L. Wall Guard Action offers +5 Absorption

141

Thunderum 3000 Ring Thunderfish ThunderBolt spell (Action)

142

Jagged Spear 2000 Spear Troglodyte Spear that deals Ripping Strike

143

Ring of Restoration 5000 Ring Troll Ring that offers double recovery rate

144

Ring of Energy 1000 Ring Veska Offers High Energy Action

145

Wolf Soul 3500 Ring Werewolf Wolf Form for 1 hour daily

146

Scorpion Scale 4000 S.M. Armor Wild Scorpion 1D10 Damage to melee attackers

147

Poison Arrow 50 Arrow Wyvern Arrow with +1D10 Poison Damage

148

Yarwhip 2000 Whip Yarduk Whip with long reach (3 Tiles)

149

Darkwhip 2500 Whip Zymar Bleeding on Critical

150

Ethereal Orb 5000 Amulet L. Spirit Etherealness

151

Ring of Winds 5000 Ring Spirit of Air Summons Spirit of Air

152

Ring of Anger 5000 Ring Spirit of Air Summons Spirit of Anger

153

Dark Shroud 4000 Cloak Spirit of Dark. Shroud Action that imposes -2 Grit Levels

154

Blackfire 6000 Whip Spirit of Desp. x2 Damage on Critical

155

Earthbreaker 12000 Warhammer Spirit of Earth Breaks Obstacles

156

Fireorb 4000 Bomb Spirit of Fire Reusable bomb that deals fire damage

157

Ring of Grace 10000 Ring Spirit of Illum. Summon Hala for 3 Rounds

158

Amora 2500 Amulet Spirit of Lust +1D10 to social rolls

159

Blink Cloak 7000 Cloak Spirit of Misc. Cloak that offers Blink Action/Reaction

160

Blackbone 3500 Spear Blacktail Curse on Critical

161

Dark Water 1500 Amulet Dro. Wight 1D20 minutes water breathing

162

Black Knife 250 Thro. Knife Dweller Night Blight on Critical

163

Runestone 20000 Ring Lich Restores dead to life

164

Mist Armor 7000 Leather Armor Vampire Grants Mist Armor Action 1/Day

165

Blessed Mail

166

Feathermail

167

Frostpeak

168

Heart Ring

169

Ironband

170

Night Ring

171

Spark Ring

172

Sting

173

Sun Amulet

174

Wolfblade

175

Finemail

176

Nighthunter

177

Nightwing

178

Starflame

179

Stormblade

180

Terrormaul

181

Thundermouth

182

Vision

183

Angelvest

184

Dragonbow

185

Frosttooth

186

Ironwall

187

Moonbow

188

Razorblind

189

Runemail

190

Slayer

191

Titan Shield

192

Divination Sphere

193

Wand of Air

194

Wand of Destruction

195

Wand of Force

196

Wand of Ice

197

Wand of Thunder

198

Wand of Blood

199

Wand of Miracles

200

Wand of Mishaps

201

Wand of Power

202

Wand of Wards

203

Wand of Hazards

204

Wand of Inferno

205

Wand of Many Forces

206

Wand of Many Winds

207

Wand of Tempest

208

Flamesong

209

Emberfang

210

Frostveil

211

Stoneheart

212

Whispercloak

213

Sunpiercer

214

Glacierplate

215

Stormblade

216

Amulet of Vitality

217

Thunderclap

218

Viper's Lash

219

Sunflare

220

Iron Vow

221

Phantom's Grasp

222

Oathkeeper

223

Hunter's Reach

224

Thorn

225

Smite

226

Time Bullet

227

Madtooth

228

Flash

229

Boots of Discretion

230

Sword of Revenge

Type: Claymore

Quality: Common

1st Rune (Hilt): Grants a Free Counterattack (regular attack, 1/24 hours).

Cost: 4500

231

Axe of Bloodlust

Type: Great Axe

Quality: Common

1st Rune (Blade): +1D10 Bonus Die per killed opponent for a whole battle (killing blow).

Cost: 5000

232

Survivor’s Hammer

Type: Great Hammer

Quality: Common

1st Rune (Guard): Can Parry with without Grit penalties regardless of weapon.

Cost: 5000

233

Star of War

Type: Morning Star

Quality: Common

1st Rune (Edge): Deals Maximum Damage for 2 strikes (no Roll, 1/24 hours).

Cost: 6500

234

Hunter’s Bow

Type: Longbow

Quality: Common

1st Rune (Point): Gains Strong Dice against a target for 3 Rounds (1/24 hours).

Cost: 5500

235

Saint of Warriors

Type: Amulet

Quality: Common

1st Rune (Fuller): Recovers 1D12 Grit per killed opponent (killing blow).

Cost: 8500

236

Blade of the Warlord

Type: Longsword

Quality: Premium

1st Rune (Hilt): Grants a Free Counterattack (regular attack, 1/24 hours).

2nd Rune (Blade): +1D10 Bonus Die per killed opponent for a whole battle (killing blow).

Cost: 8500

237

Heart of the Lion: An amulet that causes Fear to a melee attacker (Vigor Check, 1/24 hours, Free Action).

238

Madhand: A Spear that deals Insanity on Critical.

239-240

Thunderpeak: A spear that can be thrown as a Thunderbolt. When thrown, it inflicts +1D10 Thunder Damage.