| d20 | Result |
|---|---|
1 |
Boundless Reserves Your maximum reiatsu is increased |
2 |
Resilient Skin +5/+10/+15 HP |
3 |
Sharpened Claws Attacks deal extra bleed damage 1/2/3 |
4 |
Acid Skin Attackers take damage when using physical attacks against you 2/4/6 |
5 |
Acidic Spit You can shoot a glob of acidic spit Action 15 ft. D6/D8/D10 |
6 |
Gaping Maw Your mouth is large, you can make a bite attack that heals you Action D4/D6/D8 Heals the same |
7 |
Boundless Reserves Your maximum reiatsu is increased +5/+10/+15 |
8 |
Restless Hunger You crave food far more often but healing from corpse eating is increased +5/+10/+20 |
9 |
Roar As a reaction you can roar, knocking back enemies 5 ft. and cancelling the attack if the enemy doesn't have the movement left to return to its space |
10 |
Excess The voices in your head are banging, screaming, they want to escape |
11 |
Multiple Arms You evolve into a multi-armed amalgamation +1 Multi-Attack/+5 HP/+5 Reiatsu -2 AC |
12 |
Screams of the Damned Let loose, scream in a fit of insanity lowering the movement speed of yourself and everyone near you -10 ft./-15 ft./-30 ft. 10 ft./15 ft./30 ft. |
13 |
Killing Time Your insatiable hunger refuses to let a target live. When a creature within view is downed, gain an increase to speed and refill reiatsu. +10 ft./+15 ft./+20 ft. +5 Rei/+10 Rei/+20 Rei If you aren't the one to slay them, lose 5 HP |
14 |
Bloodied Reishi Your body is made up of reishi, physical reiatsu hard to manipulate. In place of reiatsu, use HP to use skills when insufficient reiatsu is available 1 HP per 1 Reiatsu/1 HP per 2 Reiatsu/1 HP per 3 Reiatsu |
15 |
Paranoia Everybody is out to eat you, consume your soul. Don't trust anyone Being alone gives better chances on shards and gives an increase to max HP&Rei but gives a debuff when near other players +5/+10/+15 HP&Rei when alone -3/-2/-2 Accuracy when with other players |
16 |
Quick Eater You can eat corpses using an action during combat but it heals much less -10/-7/-5 Healed |
17 |
Helpful Insanity The spirits in your head help you, somewhat. Incoming attacks don't gain the element of surprise and the first hit you take in combat deals reduced damage -2/-4/-6 damage taken on the first hit of combat |
18 |
Degrading Voices Whenever you dodge or your opponent successfully misses an attack on you, you and the voices in your head instinctively insult them. The same happens if you miss an attack The insult applies a debuff: -1 Accuracy -1 MDmg/-2 MDmg/-3 MDmg |
19 |
Skirmisher You aren't built for long lasting fights +1/+2/+3 Damage -5/-10/-15 HP +5 ft./+10 ft./+15 ft. Movement Speed -1/-2/-3 DR (If you have any) |
20 |
Absorption Instead of healing health when consuming corpses, convert a portion of healing into reiatsu |