Common Awakening Shards (d20)

d20 Result

1

Boundless Reserves

Your maximum reiatsu is increased

2

Resilient Skin

+5/+10/+15 HP

3

Sharpened Claws

Attacks deal extra bleed damage

1/2/3

4

Acid Skin

Attackers take damage when using physical attacks against you

2/4/6

5

Acidic Spit

You can shoot a glob of acidic spit

Action 15 ft.

D6/D8/D10

6

Gaping Maw

Your mouth is large, you can make a bite attack that heals you

Action

D4/D6/D8

Heals the same

7

Boundless Reserves

Your maximum reiatsu is increased

+5/+10/+15

8

Restless Hunger

You crave food far more often but healing from corpse eating is increased

+5/+10/+20

9

Roar

As a reaction you can roar, knocking back enemies 5 ft. and cancelling the attack if the enemy doesn't have the movement left to return to its space
Grants you 2/4/6 DR for the incoming attack if it knocked someone away

10

Excess

The voices in your head are banging, screaming, they want to escape
Randomly lose sanity for an increase in power

11

Multiple Arms

You evolve into a multi-armed amalgamation

+1 Multi-Attack/+5 HP/+5 Reiatsu

-2 AC

12

Screams of the Damned

Let loose, scream in a fit of insanity lowering the movement speed of yourself and everyone near you

-10 ft./-15 ft./-30 ft.

10 ft./15 ft./30 ft.

13

Killing Time

Your insatiable hunger refuses to let a target live. When a creature within view is downed, gain an increase to speed and refill reiatsu.

+10 ft./+15 ft./+20 ft.

+5 Rei/+10 Rei/+20 Rei

If you aren't the one to slay them, lose 5 HP

14

Bloodied Reishi

Your body is made up of reishi, physical reiatsu hard to manipulate. In place of reiatsu, use HP to use skills when insufficient reiatsu is available

1 HP per 1 Reiatsu/1 HP per 2 Reiatsu/1 HP per 3 Reiatsu

15

Paranoia

Everybody is out to eat you, consume your soul. Don't trust anyone

Being alone gives better chances on shards and gives an increase to max HP&Rei but gives a debuff when near other players

+5/+10/+15 HP&Rei when alone

-3/-2/-2 Accuracy when with other players

16

Quick Eater

You can eat corpses using an action during combat but it heals much less

-10/-7/-5 Healed

17

Helpful Insanity

The spirits in your head help you, somewhat. Incoming attacks don't gain the element of surprise and the first hit you take in combat deals reduced damage

-2/-4/-6 damage taken on the first hit of combat

18

Degrading Voices

Whenever you dodge or your opponent successfully misses an attack on you, you and the voices in your head instinctively insult them. The same happens if you miss an attack

The insult applies a debuff:

-1 Accuracy

-1 MDmg/-2 MDmg/-3 MDmg

19

Skirmisher

You aren't built for long lasting fights

+1/+2/+3 Damage

-5/-10/-15 HP

+5 ft./+10 ft./+15 ft. Movement Speed

-1/-2/-3 DR (If you have any)

20

Absorption

Instead of healing health when consuming corpses, convert a portion of healing into reiatsu
Full/.75x/.5x