Result
βοΈNameβοΈ(can be changed): Roll on "Names"
πOccupationπ: Roll on "Occupation"
π·Backgroundπ·: Roll on "Background"
πΊDriveπΊ: Roll on "Drives"
π§Ritualsπ§(choose 0-3): Roll on "Rituals"Β π¨π¨π¨Β Roll on "Rituals" π¨π¨π¨Β Roll on "Rituals"
Subcharts
Names (d20)
d20 | Result |
---|---|
1 |
Andreas |
2 |
Atticus |
3 |
Alina |
4 |
Baso |
5 |
Daian |
6 |
Elisio |
7 |
Fion |
8 |
Kasien |
9 |
Mahera |
10 |
Nima |
11 |
Orlen |
12 |
Sibil |
13 |
Teodan |
14 |
Tessa |
15 |
Sasha |
16 |
Esme |
17 |
Loran |
18 |
Emery |
19 |
Zephyr |
20 |
Belle |
Occupation (1d14)
1d14 | Result | Result | Result | Result | Result | Result |
---|---|---|---|---|---|---|
1 |
Leech |
(forensics |
| |
herbs |
| |
surgery) |
2 |
Oracle |
(gods |
| |
rituals |
| |
trances) |
3 |
Ox |
(destruction |
| |
persistence |
| |
strength) |
4 |
Ranger |
(beasts |
| |
hunting |
| |
traps) |
5 |
Sellsword |
(athletics |
| |
defense |
| |
weapons) |
6 |
Sorcerer |
(alchemy |
| |
rituals |
| |
symbols) |
7 |
Gravekeeper |
(inspection |
| |
preservation |
| |
death) |
8 |
Merchant |
(bribery |
| |
focus |
| |
persuasion) |
9 |
Witch |
(home |
| |
plants |
| |
rituals) |
10 |
Woodcutter |
(beasts |
| |
strength |
| |
trails) |
11 |
Lamb |
(innocence |
| |
sacrifice |
| |
rituals) |
12 |
Medium |
(spirits |
| |
vigilance |
| |
willpower) |
13 |
Poet |
(passion |
| |
persuasion |
| |
rituals) |
14 |
Snake |
(charm |
| |
trickery |
| |
performance) |
Background (1d16)
1d16 | Result | Result |
---|---|---|
1 |
Defrocked Priest |
(omens) |
2 |
Disinherited Noble |
(appraisal) |
3 |
Escaped Cultist |
(deception) |
4 |
Expelled Apprentice |
(lore) |
5 |
Reformed Thug |
(intimidation) |
6 |
Retired Soldier |
(tactics) |
7 |
Lone Survivor |
(adaptation) |
8 |
Outcast Historian |
(books) |
9 |
Devoted Widow/Widower |
(patience) |
10 |
Lost Child |
(hiding) |
11 |
Plagued Farmer |
(corruption) |
12 |
Wandering Mystic |
(divination) |
13 |
Rogue Explorer |
(straying) |
14 |
Reckless Moneylender |
(ambition) |
15 |
Opportunistic Graverobber |
(stealing) |
16 |
Cured Beastbitten |
(transformation) |
Drives (d10)
d10 | Result | Result |
---|---|---|
1 |
Lovelorn. |
Win your true loveβs hand with a cup of Everspring nectar. |
2 |
Bereaved. |
Prevent even a single additional death by starvation. |
3 |
Humble. |
Prove your value to your village by saving it. |
4 |
Uninspired. |
Use the wonders of Everspring as inspiration. |
5 |
Greedy. |
Gather coin by cornering the market on food. |
6 |
Prophetic. |
Prove your dream of the Everspring to be true. |
7 |
Ambitious. |
Ascend to a position of power within your community. |
8 |
Insightful. |
Discover why the Everspring is a secret, and uncover its truths. |
9 |
Stoic. |
Survive another winter, no matter the cost it will take. |
10 |
Reflective. |
Find yourself during the harsh journey, and renew your soul. |
Rituals (d20)
d20 | Result | Result |
---|---|---|
1 |
Bind βοΈ |
hold a creature in place for as long as you stay motionless |
2 |
Channel π‘ |
allow a spirit to act through you |
3 |
Frisson π |
create vibrations that awaken feelings of either joy or fear |
4 |
Inhabit ποΈ |
possess a creature |
5 |
Project π |
observe a remote location in spirit form |
6 |
Summon πΏοΈ |
draw a known creature to you |
7 |
Wail π’ |
produce a disorienting sound |
8 |
Martyr π€ |
touch a creature to transfer their Conditions to you |
9 |
Circle π§ |
a creature within a ring of salt cannot inflict or suffer violence |
10 |
Doom π |
make a creature feel a sense of impending doom |
11 |
Elegy β°οΈ |
appear as deceased |
12 |
Ghoul π§ |
animate a dead body |
13 |
Mirage ποΈ |
create an illusion that is obviously fake only on close inspection |
14 |
Rustle π |
an illusory sound of your choosing appears to come from somewhere nearby |
15 |
Sleep π΄ |
send a creature into a deep slumber |
16 |
Tripwire ποΈ |
a predefined illusory scene is triggered by an event of your choosing |
17 |
Unravel πͺ¬ |
pull the threads of a Ritual to uncast it, and recast it somewhere else |
18 |
Ward π‘οΈ |
stay concentrating to protect a small area |
19 |
Wither π₯ |
reduce plants to ash and rot |
20 |
Yoke π |
apply the strength of a spectral bull to a situation |