d20 | Objective | Reason | Complication |
---|---|---|---|
1 |
Win the heart of a certain person |
A deep-seated desire to be loved |
It's all a big misunderstanding |
2 |
Discover the true identity of an important person |
A pathological need to be appreciated or admired |
A rival is interested in the same thing |
3 |
Return to their homeland |
A genuine sense of concern for others |
Doing so would anger a local politician |
4 |
Slay a powerful monster |
A promise to a dying family member or friend |
It's really, really far |
5 |
Defend a group or settlement from an impending attack |
Spite, plain and simple |
Some else has done it already, but they did it wrong |
6 |
Discover the location of a fabled natural feature |
A hunger for power |
They're unknowingly missing a key piece of information |
7 |
Destroy a powerful magical artifact |
A quest of self-improvment |
A location involved is very dangerous for this character specifically |
8 |
Obtain a powerful magical artifact |
The search for spiritual enlightenment |
They have sworn a vow that makes it much harder to do |
9 |
Find and recover a kidnappe dor missing friend or family member |
Everyone else was doing it |
There is a rebellious prohibition against doing so |
10 |
Claim an ancestral birthright or fortune |
It just seemed like fun |
An injury prevents them from doing so |
11 |
Defend or mentor an important young person |
A prophecy says they will and they believe it |
A person integral to doing so is hostile to them |
12 |
Prove the existence of a certain phenomenon or being that is thought to be fictional |
The pay was too good to turn them down |
A persistent misconception means they are mistaken |
13 |
Forge a peace or alliance between two groups |
The pay was too good to turn down |
Two other groups are involved in the same goal |
14 |
Conceal a secret by destroying evidence or a person |
Revenge |
The trail has gone cold |
15 |
Interrupt a ritual or spell that would cause a grand negative effect |
Prove themselves worthy of a love interest who does not return their feelings |
A classic switcheroo has confused similar people or items |
16 |
Destroy or neutralize a certain powerful person |
Restore their family's good name |
Two factions or people who do not get along must cooperate to make this happen |
17 |
Reconnect with an important person they used to be close with |
Get the attention of a potential patron |
An important person or object is accidentally destroyed before much progress is made |
18 |
Discover their true identity |
An inexplicable compulsion that's probably related to childhood somehow |
Doing so would break an important treaty |
19 |
Learn important knowledge that has been concealed or locked away |
Gain experience in a skill needed for another task |
It has literally never been done before |
20 |
Kill a god |
God told them to |
Religious zealots, proficient in fighting, stand in the way |