DND 5E NPC "Combat AI Dice Table" (d6)

Description

A Table to help GMs determine what their NPCs do in combat
If you roll "Snake Eyes" (1 Closest Enemy, 1 Melee): The NPC suffers morale failure or acts sub optimally.
If you roll "Box Cars" (6 The Most Vulnerable Enemy, 6 Aid Allies): The NPC does the most effective thing you (the GM) can think of in the meta for their situation.

A random result will be collated from each column

d6 The Foe Targets... The Foe's Action is to...

1

(1) Target: The closest enemy in range

(1) Action: "Melee" (Close distance then Attack/Ability/Cast)

2

(2) Target: The closest enemy provoked

(2) Action: "Ranged" (Keep best distance then Attack/Ability/Cast)

3

(3) Target: The furthest enemy in range

(3) Action: "Alpha Strike" (Hit with your most devastating attack)

4

(4) Target: The furthest enemy noticed

(4) Action: "Shifty Tactics" (Tactical reposition, Ready action, Disengage)

5

(5) Target: The most dangerous enemy

(5) Action: "Disrupt" (Terrain traps, Area Spell/Ability, Dodge)

6

(6) Target: The most vulnerable enemy

(6) Action: "Aid Allies" (Bolster Allies, Use Item/Ability, Help)