d10 | Weather | Effect |
---|---|---|
1 |
Snow |
Flu Checks are triggered Frostbite Checks are triggered 1D10 Resistance against Cold Melee Attacks suffer 1D10 Resistance Penalty |
2 |
Storm |
Clothes must be changed or Flu Checks are triggered Weapons “Jam” increases to “1-3” Rolls. Verun consume 1 Blood Point/2 Hours of Sunlight |
3 |
Rain |
Clothes must be changed or Flu Checks are triggered |
4 |
Rain |
Clothes must be changed or Flu Checks are triggered |
5 |
Rain |
Clothes must be changed or Flu Checks are triggered |
6 |
Windy |
Ranged Attacks suffer 1D10 Resistance penalty |
7 |
Windy |
Ranged Attacks suffer 1D10 Resistance penalty |
8 |
Fog |
Ranged Attacks suffer 2D10 Resistance penalty |
9 |
Fog |
Ranged Attacks suffer 2D10 Resistance penalty |
10 |
Sunny |
Verun consume 2 Blood Poins/Hour of Sunlight |