Determining the value of gems and jewelry for the core rules of BFRPG, 4th edition.
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{%if Category == "none"%}
Nothing glitters, nothing sparkles...
(Select a Category, and the # of items)
{%elif Category == "Gems"%}
Roll on "Gemstones" (render_style="vertical_no_col_names") {$Number} times
{%elif Category == "Jewelry"%}
Roll on "Jewelry" (render_style="vertical_no_col_names") {$Number} times
{%end%}
d100 | Classification |
---|---|
1-20 |
Roll on "Gem Type", base value: 10 gp |
21-45 |
Roll on "Gem Type", base value: 50 gp |
46-75 |
Roll on "Gem Type", base value: 100 gp |
76-95 |
Roll on "Gem Type", base value: 500 gp |
96-100 |
Roll on "Gem Type", base value: 1000 gp |
d100 | Gemstone Name |
---|---|
1-5 |
Alexandrite |
6-12 |
Amethyst |
13-20 |
Aventurine |
21-30 |
Chlorastrolite |
31-40 |
Diamond |
41-43 |
Emerald |
44-48 |
Fire Opal |
49-57 |
Fluorospar |
58-63 |
Garnet |
64-68 |
Heliotrope |
69-78 |
Malachite |
79-88 |
Rhodonite |
89-91 |
Ruby |
92-95 |
Sapphire |
96-100 |
Topaz |
d100 | Type |
---|---|
1-6 |
Anklet (Roll 2d8 * 100 gp) |
7-12 |
Belt (Roll 2d8 * 100 gp) |
13-14 |
Bowl (Roll 2d8 * 100 gp) |
15-21 |
Bracelet (Roll 2d8 * 100 gp) |
22-27 |
Brooch (Roll 2d8 * 100 gp) |
28-32 |
Buckle (Roll 2d8 * 100 gp) |
33-37 |
Chain (Roll 2d8 * 100 gp) |
38-40 |
Choker (Roll 2d8 * 100 gp) |
41-42 |
Circlet (Roll 2d8 * 100 gp) |
43-47 |
Clasp (Roll 2d8 * 100 gp) |
48-51 |
Comb (Roll 2d8 * 100 gp) |
52 |
Crown (Roll 2d8 * 100 gp) |
53-55 |
Cup (Roll 2d8 * 100 gp) |
56-62 |
Earring (Roll 2d8 * 100 gp) |
63-65 |
Flagon (Roll 2d8 * 100 gp) |
66-68 |
Goblet (Roll 2d8 * 100 gp) |
69-73 |
Knife (Roll 2d8 * 100 gp) |
74-77 |
Letter Opener (Roll 2d8 * 100 gp) |
78-80 |
Locket (Roll 2d8 * 100 gp) |
81-82 |
Medal (Roll 2d8 * 100 gp) |
83-89 |
Necklace (Roll 2d8 * 100 gp) |
90 |
Plate (Roll 2d8 * 100 gp) |
91-95 |
Pin (Roll 2d8 * 100 gp) |
96 |
Scepter (Roll 2d8 * 100 gp) |
97-99 |
Statuette (Roll 2d8 * 100 gp) |
100 |
Tiara (Roll 2d8 * 100 gp) |