BFRPG - Magic Item Generator

4th edition of the Basic Fantasy Role-Playing Game, (C) by Chris Gonnerman 2006-2023

Description (more info)

Generating magical items for the core rules of BFRPG, 4th edition.
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This chart uses input variables
Result

Type of Item

{%if Category == "none"%}
Nothing magical around...
(Select a Categroy)
{%end%}

{%if Category == "Any"%}
{% result = roll_chart name:"Any Item" %}
Roll {$result}

{%elif Category == "Weapon or Armor"%}
{% result = roll_chart name:"Weapon or Armor" %}
Roll {$result}

{%elif Category == "Any (exc. Weapons)"%}
{% result = roll_chart name:"Any Exc. Weapons" %}
Roll {$result}

{%end%}

Subcharts

Any Item (d100)

d100 First

1-12

Weapon: Roll on "Magic Weapons"

13-25

Weapon: Roll on "Magic Weapons"

26-35

Armor: Roll on "Magic Armor"

36-55

Potion of Roll on "Potions"

56-70

Scroll: Roll on "Scrolls"

71-79

Scroll: Roll on "Scrolls"

80-85

Scroll: Roll on "Scrolls"

86-90

Wand/Staff/Rod: Roll on "Wands, Staves and Rods"

91-97

Miscellaneous Item: Resolve: {1-57?Roll on "Miscellaneous Effects Subtable 1"|58-100?Roll on "Miscellaneous Effects Subtable 2"}

98-100

Rare Item: Roll on "Rare Items"

Weapon or Armor (d100)

d100 Result

1-70

Weapon: Resolve: {Roll on "Magic Weapons"}

71-100

Armor: Roll on "Magic Armor"

Any Exc. Weapons (d100)

d100 Result

1-12

Armor: Roll on "Magic Armor"

13-40

Potion of Roll on "Potions"

41-79

Scroll: Roll on "Scrolls"

80-86

Wand/Staff/Rod: Roll on "Wands, Staves and Rods"

87-96

Miscellaneous Item: Resolve: {1-57?Roll on "Miscellaneous Effects Subtable 1"|58-100?Roll on "Miscellaneous Effects Subtable 2"}

97-100

Rare Item: Roll on "Rare Items"

Magic Weapons (d100)

d100 Result

1-2

Great Axe Resolve: {Roll on "Weapon Bonus" (columns: 1)}

3-9

Battle Axe Resolve: {Roll on "Weapon Bonus" (columns: 1)}

10-11

Hand Axe Resolve: {Roll on "Weapon Bonus" (columns: 1)}

12-19

Shortbow Resolve: {Roll on "Weapon Bonus" (columns: 2)}

20-27

Shortbow Arrow Resolve: {Roll on "Weapon Bonus" (columns: 2)}

28-31

Longbow Resolve: {Roll on "Weapon Bonus" (columns: 2)}

32-35

Longbow Arrow Resolve: {Roll on "Weapon Bonus" (columns: 2)}

36-43

Light Quarrel Resolve: {Roll on "Weapon Bonus" (columns: 2)}

44-47

Heavy Quarrel Resolve: {Roll on "Weapon Bonus" (columns: 2)}

48-59

Dagger Resolve: {Roll on "Weapon Bonus" (columns: 1)}

60-65

Shortsword Resolve: {Roll on "Weapon Bonus" (columns: 1)}

66-79

Longsword Resolve: {Roll on "Weapon Bonus" (columns: 1)}

80-81

Scimitar Resolve: {Roll on "Weapon Bonus" (columns: 1)}

82-83

Two-Handed Sword Resolve: {Roll on "Weapon Bonus" (columns: 1)}

84-86

Warhammer Resolve: {Roll on "Weapon Bonus" (columns: 1)}

87-94

Mace Resolve: {Roll on "Weapon Bonus" (columns: 1)}

95

Maul Resolve: {Roll on "Weapon Bonus" (columns: 1)}

96

Pole Arm Resolve: {Roll on "Weapon Bonus" (columns: 1)}

97

Sling Bullet Resolve: {Roll on "Weapon Bonus" (columns: 2)}

98-100

Spear Resolve: {Roll on "Weapon Bonus" (columns: 1)}

Weapon Bonus (d100)

d100 Melee Missile

1-40

+1

+1

41-46

+2

+1

47-50

+2

+2

51-55

+3

+2

56-57

+4

+2

58

+5

+2

59-64

+1, +2 vs. Resolve: {Dragons|Enchanted|Lycanthropes|Regenerators|Spell Users|Undead}

+3

65-75

+1, +2 vs. Resolve: {Dragons|Enchanted|Lycanthropes|Regenerators|Spell Users|Undead}

+1, +2 vs. Resolve: {Dragons|Enchanted|Lycanthropes|Regenerators|Spell Users|Undead}

76-82

+1, +3 vs. Resolve: {Dragons|Enchanted|Lycanthropes|Regenerators|Spell Users|Undead}

83-85

+1, +3 vs. Resolve: {Dragons|Enchanted|Lycanthropes|Regenerators|Spell Users|Undead}

+1, +3 vs. Resolve: {Dragons|Enchanted|Lycanthropes|Regenerators|Spell Users|Undead}

86-94

Resolve: {1-9?(Casts Light on Command),|10-11?(Charm Person),|12?(Drains Energy),|13-16?(Flames on Command),|17-19?(Locate Objects),|20?(Wishes),} Resolve: {Re-roll (columns: 1)}

+1, +3 vs. Resolve: {Dragons|Enchanted|Lycanthropes|Regenerators|Spell Users|Undead}

95

Resolve: {1-9?(Casts Light on Command),|10-11?(Charm Person),|12?(Drains Energy),|13-16?(Flames on Command),|17-19?(Locate Objects),|20?(Wishes),} Resolve: {Re-roll (columns: 1)}

Cursed, -1

96-98

Cursed, -1*
*(ignore any Special Abilites rolled previously)

Cursed, -1

99-100

Cursed -2
*(ignore any Special Abilites rolled previously)

Cursed, -2

Magic Armor (d100)

d100 Result

1-9

Leather Armor Resolve: {1-50?+1|51-80?+2|81-90?+3|91-95?(Cursed,{1-50? -1)|51-80? -2)|81-90? -3)}|96-100?(Cursed, AC 11 (appears to be +1 when tested))}

10-28

Chain Mail Resolve: {1-50?+1|51-80?+2|81-90?+3|91-95?(Cursed,{1-50? -1)|51-80? -2)|81-90? -3)}|96-100?(Cursed, AC 11 (appears to be +1 when tested))}

29-43

Plate Mail Resolve: {1-50?+1|51-80?+2|81-90?+3|91-95?(Cursed,{1-50? -1)|51-80? -2)|81-90? -3)}|96-100?(Cursed, AC 11 (appears to be +1 when tested))}

44-100

Shield Resolve: {1-50?+1|51-80?+2|81-90?+3|91-95?(Cursed,{1-50? -1)|51-80? -2)|81-90? -3)}|96-100?(Cursed, AC 11 (appears to be +1 when tested))}

Potions (d100)

d100 Result

1-3

Clairaudience

4-6

Clairvoyance

7-8

Cold Resistance

9-11

Control Animal

12-13

Control Dragon

14-16

Control Giant

17-19

Control Human

20-22

Control Plant

23-25

Control Undead

26-32

Delusion

33-35

Diminution

36-39

Fire Resistance

40-43

Flying

44-47

Gaseous Form

48-51

Giant Strength

52-55

Growth

56-59

Healing

60-63

Heroism

64-68

Invisibility

69-72

Invulnerability

73-76

Levitation

77-80

Longevity

81-84

Mind Reading

85-86

Poison

87-89

Polymorph Self

90-97

Speed

98-100

Treasure Finding

Scrolls (d100)

d100 General Type

1-3

1 Cleric Spell of Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level

4-6

2 Cleric Spells (Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level and Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level)

7-8

3 Cleric Spells (Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, and Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level)

9

4 Cleric Spells (Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, and Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level)

10-15

1 Magic-User Spell of Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level

16-20

2 Magic-User Spells (Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level and Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level)

21-25

3 Magic-User Spells (Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, and Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level)

26-29

4  Magic-User Spells (Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, and Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level)

30-32

5 Magic-User Spells (Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, and Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level)

33-34

6 Magic-User Spells (Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level Spell, one Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, and Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level)

35

7 Magic-User Spell Scroll (Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level, and Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-88?4th|89-97?5th|98-100?6th} level)

36-40

Cursed Scroll

41-46

Protection from Elementals

47-56

Protection from Lycanthropes

57-61

Protection from Magic

62-75

Protection from Undead

76-85

Map to Treasure (Type A)

86-89

Map to Treasure (Type E)

90-92

Map to Treasure (Type G)

93-99

Map to Roll 1d4 Magic Item(s)

100

Map to Roll 1d4 Magic Item(s)

Wands, Staves and Rods (d100)

d100 Type

1-8

Rod of Cancelation

9-13

Snake Staff (Roll 3d10 charges)

14-17

Staff of Commanding (Roll 3d10 charges)

18-28

Staff of Healing (Roll 3d10 charges)

29-30

Staff of Power (Roll 3d10 charges)

31-34

Staff of Striking (Roll 3d10 charges)

35

Staff of Wizardry (Roll 3d10 charges)

36-40

Wand of Cold (Roll 2d10 charges)

41-45

Wand of Enemy Detection (Roll 2d10 charges)

46-50

Wand of Fear (Roll 2d10 charges)

51-55

Wand of Fireballs (Roll 2d10 charges)

56-60

Wand of Illusion (Roll 2d10 charges)

61-65

Wand of Lightning Bolts (Roll 2d10 charges)

66-73

Wand of Magic Detection (Roll 2d10 charges)

74-79

Wand of Paralysis (Roll 2d10 charges)

80-84

Wand of Polymorph (Roll 2d10 charges)

85-92

Wand of Secret Door Detection (Roll 2d10 charges)

93-100

Wand of Trap Detection (Roll 2d10 charges)

Miscellaneous Effects Subtable 1 (d100)

d100 Effect

1

Resolve: {1-17?{Bell|Chime}|18-50?Drums|51-100?Horn} of Blasting

2-5

Resolve: {1-7?{Belt|Girdle}|8-38?Cloak|39-50?Pendant|51-100?Ring} of Blending

6-13

Resolve: {1-7?{Belt|Girdle}|8-38?Cloak|39-50?Pendant|51-100?Ring} of Cold Resistance

14-17

Resolve: {1-40?Helm|41-80?Pendant|81-100?Ring} of Comprehension

18-22

Resolve: {1-40?Pendant|41-100?Ring} of Animal Control

23-29

Resolve: {1-40?Pendant|41-100?Ring} of Human Control

30-35

Resolve: {1-40?Pendant|41-100?Ring} of Plant Control

36-37

Resolve: {1-17?{Bell|Chime}|18-50?Drums|51-100?Horn} of Courage

38-40

Resolve: {1-7?{Belt|Girdle}|8-38?Cloak|39-50?Pendant|51-100?Ring} of Deception

41-52

Resolve: {1-2?{Bell|Chime}|3-5?{Belt|Girdle}|6-13?Boots|14-15?Bowl|16-28?Cloak|29-31?{Crystal Ball|Orb}|32-33?Drums|34-38?Helm|39-43?Horn|44-46?Lens|47-49?Mirror|50-67?Pendant|68-100?Ring} of Delusion

53-55

Resolve: {1-40?Pendant|41-100?Ring} of Djinni Summoning

56

Resolve: {1-17?{Bell|Chime}|18-50?Drums|51-100?Horn} of Doom

57-67

Resolve: {1-7?{Belt|Girdle}|8-38?Cloak|39-50?Pendant|51-100?Ring} of Fire Resistance

68-80

Resolve: {1-7?{Belt|Girdle}|8-38?Cloak|39-50?Pendant|51-100?Ring} of Invisibility

81-85

Resolve: {1-25?Boots|26-50?Pendant|51-100?Ring} of Levitation

86-95

Resolve: {1-40?Pendant|41-100?Ring} of Mind Reading

96-97

Resolve: {1-17?{Bell|Chime}|18-50?Drums|51-100?Horn} of Panic

98-100

Resolve: {1-7?Lens|8-17?Mirror|18-50?Pendant|51-100?Ring} of Penetrating Vision

Miscellaneous Effects Subtable 2 (d100)

d100 Effect

1-7

Resolve: {1-7?{Belt|Girdle}|8-38?Cloak|39-50?Pendant|51-100?Ring} of Protection +1

8-10

Resolve: {1-7?{Belt|Girdle}|8-38?Cloak|39-50?Pendant|51-100?Ring} or Protection +2

11

Resolve: {1-7?{Belt|Girdle}|8-38?Cloak|39-50?Pendant|51-100?Ring} or Protection +3

12-14

Resolve: {1-7?{Belt|Girdle}|8-38?Cloak|39-50?Pendant|51-100?Ring} of Protection from Energy Drain (Roll 2d6 charges)

15-20

Resolve: {1-7?{Belt|Girdle}|8-38?Cloak|39-50?Pendant|51-100?Ring} of Protection from Scrying

21-23

Resolve: {1-40?Pendant|41-100?Ring} of Regeneration

24-29

Resolve: {1-17?Bowl|18-67?{Crystal Ball|Orb}|68-100?Mirror} of Scrying

30-32

Resolve: {1-17?Bowl|18-67?{Crystal Ball|Orb}|68-100?Mirror} of Superior Scrying

33-39

Resolve: {1-25?Boots|26-50?Pendant|51-100?Ring} of Speed

40-42

Resolve: {1-40?Pendant|41-100?Ring} of Spell Storing (Resolve: {1-9?Magic-User|10?Cleric}, Resolve: {1-24?1|25-48?2|49-67?3|68-81?4|82-91?5|92-96?6|97-100?7} Spells of Resolve: {1-30?1st|31-55?2nd|56-75?3rd|76-85?4th|86-97?5th|98-100?6th} level)

43-50

Resolve: {1-7?{Belt|Girdle}|8-38?Cloak|39-50?Pendant|51-100?Ring} of Spell Turning (Roll 2d6 charges)

51-69

Resolve: {1-25?Boots|26-50?Pendant|51-100?Ring} of Stealth

70-72

Resolve: {1-40?Pendant|41-100?Ring} of Telekinesis

73-74

Resolve: {1-40?Pendant|41-100?Ring} of Telepathy

75-76

Resolve: {1-40?Pendant|41-100?Ring} of Telepotation

77-78

Resolve: {1-7?Lens|8-17?Mirror|18-50?Pendant|51-100?Ring} of True Seeing

79-88

Resolve: {1-25?Boots|26-50?Pendant|51-100?Ring} of Water Walking

89-99

Resolve: {1-40?Pendant|41-100?Ring} of Weakness

100

Resolve: {1-40?Pendant|41-100?Ring} of Wishes (Roll 1d4 remaining)

Rare Items (d100)

d100 Result

1-5

Bag of Devouring

6-20

Bag of Holding

21-32

Boots of Traveling and Leaping

33-47

Broom of Flying

48-57

Resolve: {Bowl of Summoning Water Elementals|Brazier of Summoning Fire Elementals|Censer of Summoning Air Elementals|Crucible of Summoning Metal Elementals|Mallet of Summoning Wood Elementals|Marble Plate of Summoning Cold Elementals|Rod of Summoning Lightning Elementals|Stone of Summoning Earth Elementals}

58-59

Efreeti Bottle

60-64

Flying Carpet

65-81

Gauntlets of Ogre Power

82-86

Girdle of Giant Strength

87-88

Mirror of Imprisonment

89-100

Rope of Climbing