Kill Team Battle Scar Check

This chart uses input variables
Result

{% test = {1d6 - {$Battle_Scars}} %}

{%if test <= 1%}

Roll on "Battle Scar Results" (dice="1")
{%elif test == 2%}

Roll on "Battle Scar Results" (dice="2")

{%elif test == 3%}

Roll on "Battle Scar Results" (dice="3")

{%elif test == 4%}

Roll on "Battle Scar Results" (dice="4")

{%elif test == 5%}

Roll on "Battle Scar Results" (dice="5")

{%else%}

Roll on "Battle Scar Results" (dice="6")

{%end%}

Subcharts

Battle Scar Results (d6)

d6 Result

1

Slain: This operative can no longer be used. Remove it from your dataslate.

2

Critical Impairment: This operative cannot perform Dash actions and its APL characteristic cannot be increased.

3

Severe Concussion: This operative always suffers the penalty to the Ballistic Skill characteristic of its ranged weapons as if it were injured.

4

Sapped Strength: This operative always suffers the penalty to the Weapon Skill characteristic of its melee weapons as if it were injured.

5

Lingering Ailment: This operative always suffers the penalty to its Movement characteristic as if it were injured.

6

Cerebral Affliction: This operative does not gain a Battle Scar but does not gain any experience from this battle.