d8 | Result | Result | Result |
---|---|---|---|
1 |
MCC |
Ability Scores Hit Points: Roll {$hp} Maximum Tech Level: {$MCCMaxTech} |
|
2 |
Gamma World 1 |
Ability Scores Strength: Roll {$str} Hit Points: Roll {$hp} {%if Genotype == {Human}%} Physical Mutations: None Mental Mutations: None {%end%} {%if Genotype == {Mutant Human}%} Physical Mutations: Roll on "GW 1st Edition Physical Mutation for Humans" 1d4 times (unique results only) Mental Mutations: Roll on "GW 1st Edition Mental Mutations for Humans" 1d4 times (unique results only) {%end%} {%if Genotype == {Mutant Animal (Animants)}%} Physical Mutations: Roll on "GW 1st Edition Physical Mutation for Animals" 1d4 times (unique results only) Mental Mutations: Roll on "GW 1st Edition Mental Mutations for Animals" 1d4 times (unique results only) {%end%} {%if Genotype == {Mutant Animal (Manimals)}%} Physical Mutations: Roll on "GW 1st Edition Physical Mutation for Animals" 1d4 times (unique results only) Mental Mutations: Roll on "GW 1st Edition Mental Mutations for Animals" 1d4 times (unique results only) {%end%} {%if Genotype == {Mutant Plant}%} Plant Mutations (Mental and Physical) Roll on "GW 1st Edition Plant Mutations for Plants - MASTER" 1d10 times (unique results only) {%end%} |
|
3 |
Gamma World 2 |
Ability Scores Strength: Roll {$str} Hit Points: Roll {$hp} {%if Genotype == {Human}%} Physical Mutations: None Mental Mutations: None {%end%} {%if Genotype == {Mutant Human}%} Physical Mutations: Roll on "GW 1st Edition Physical Mutation for Humans" 1d4 times (unique results only) Mental Mutations: Roll on "GW 1st Edition Mental Mutations for Humans" 1d4 times (unique results only) {%end%} {%if Genotype == {Mutant Animal (Animants)}%} Physical Mutations: Roll on "GW 1st Edition Physical Mutation for Animals" 1d4 times (unique results only) Mental Mutations: Roll on "GW 1st Edition Mental Mutations for Animals" 1d4 times (unique results only) {%end%} {%if Genotype == {Mutant Animal (Manimals)}%} Physical Mutations: Roll on "GW 1st Edition Physical Mutation for Animals" 1d4 times (unique results only) Mental Mutations: Roll on "GW 1st Edition Mental Mutations for Animals" 1d4 times (unique results only) {%end%} {%if Genotype == {Mutant Plant}%} Plant Mutations (Mental and Physical) Roll on "GW 1st Edition Plant Mutations for Plants - MASTER" 1d10 times (unique results only) {%end%} |
|
4 |
Gamma World 3 |
Ability Scores Strength: Roll {$str} Hit Points: {$hp} {%if Genotype == {Human}%} Physical Mutations: None Mental Mutations: None {%end%} {%if Genotype == {Mutant Human}%} Physical Mutations: Roll on "GW 1st Edition Physical Mutation for Humans" 1d4 times (unique results only) Mental Mutations: Roll on "GW 1st Edition Mental Mutations for Humans" 1d4 times (unique results only) {%end%} {%if Genotype == {Mutant Animal (Animants)}%} Physical Mutations: Roll on "GW 1st Edition Physical Mutation for Animals" 1d4 times (unique results only) Mental Mutations: Roll on "GW 1st Edition Mental Mutations for Animals" 1d4 times (unique results only) {%end%} {%if Genotype == {Mutant Animal (Manimals)}%} Physical Mutations: Roll on "GW 1st Edition Physical Mutation for Animals" 1d4 times (unique results only) Mental Mutations: Roll on "GW 1st Edition Mental Mutations for Animals" 1d4 times (unique results only) {%end%} {%if Genotype == {Mutant Plant}%} Plant Mutations (Mental and Physical) Roll on "GW 1st Edition Plant Mutations for Plants - MASTER" 1d10 times (unique results only) {%end%} |
|
5 |
Gamma World 4 |
Ability Scores Strength: Roll {$str} Dexterity: Roll {$dex} Constitution: Roll {$con} Charisma: Roll {$chr} Intelligence: Roll {$int} Mental Strength: Roll {$wis} Hit Points: Roll {$hp} AC: Roll on "Animals" (cols="5", filter="{$Animal_Type}", filter_cols="1") AI Recognition: Roll on "Animals" (cols="6", filter="{$Animal_Type}", filter_cols="1") {%if Genotype == "Pure Strain Animals"%} Speed (Walk/Swim/Fly/Glide/Swing): Roll on "Animals" (cols="7", filter="{$Animal_Type}", filter_cols="1") / Roll on "Animals" (cols="9", filter="{$Animal_Type}", filter_cols="1") / Roll on "Animals" (cols="10", filter="{$Animal_Type}", filter_cols="1") / Roll on "Animals" (cols="11", filter="{$Animal_Type}", filter_cols="1") / Roll on "Animals" (cols="12", filter="{$Animal_Type}", filter_cols="1"){%end%} {%if Genotype == "Mutant Animal (Animants)"%} Speed (Walk/Swim/Fly/Glide/Swing): Roll on "Animals" (cols="7", filter="{$Animal_Type}", filter_cols="1") / Roll on "Animals" (cols="9", filter="{$Animal_Type}", filter_cols="1") / Roll on "Animals" (cols="10", filter="{$Animal_Type}", filter_cols="1") / Roll on "Animals" (cols="11", filter="{$Animal_Type}", filter_cols="1") / Roll on "Animals" (cols="12", filter="{$Animal_Type}", filter_cols="1"){%end%} {%if Genotype == "Mutant Animal (Manimals)"%} Speed (Walk/Swim/Fly/Glide/Swing): Roll on "Animals" (cols="7", filter="{$Animal_Type}", filter_cols="1") / Roll on "Animals" (cols="8", filter="{$Animal_Type}", filter_cols="1") / Roll on "Animals" (cols="9", filter="{$Animal_Type}", filter_cols="1") / Roll on "Animals" (cols="10", filter="{$Animal_Type}", filter_cols="1") / Roll on "Animals" (cols="11", filter="{$Animal_Type}", filter_cols="1") / Roll on "Animals" (cols="12", filter="{$Animal_Type}", filter_cols="1") {%end%} Leap (H/V): Roll on "Animals" (cols="13", filter="{$Animal_Type}") / Roll on "Animals" (cols="14", filter="{$Animal_Type}") Attacks: Roll on "Animals" (cols="15", filter="{$Animal_Type}", filter_cols="1") Roll on "Animals" (cols="16", filter="{$Animal_Type}", filter_cols="1") {%if Genotype == "Human"%} Physical Mutations: None Mental Mutations: None {%end%} {%if Genotype == "Mutant Human"%} Physical Mutations: Roll on "GW 1st Edition Physical Mutation for Humans" 1d4 times (unique results only) Mental Mutations: Roll on "GW 1st Edition Mental Mutations for Humans" 1d4 times (unique results only) {%end%} {%if Genotype == "Pure Strain Animals"%} Baseline Mutations: Roll on "Animals" (cols="17", filter="{$Animal_Type}", filter_cols="1") Roll on "Animals" (cols="18", filter="{$Animal_Type}", filter_cols="1") Roll on "Animals" (cols="19", filter="{$Animal_Type}", filter_cols="1") Roll on "Animals" (cols="20", filter="{$Animal_Type}", filter_cols="1") Roll on "Animals" (cols="21", filter="{$Animal_Type}", filter_cols="1") {%end%} {%if Genotype == "Mutant Animal (Animants)"%} Baseline Mutations: Roll on "Animals" (cols="17", filter="{$Animal_Type}", filter_cols="1") Roll on "Animals" (cols="18", filter="{$Animal_Type}", filter_cols="1") Roll on "Animals" (cols="19", filter="{$Animal_Type}", filter_cols="1") Roll on "Animals" (cols="20", filter="{$Animal_Type}", filter_cols="1") Roll on "Animals" (cols="21", filter="{$Animal_Type}", filter_cols="1") Physical Mutations: Roll on "GW 1st Edition Physical Mutation for Animals" 1d4 times (unique results only) Mental Mutations: Roll on "GW 1st Edition Mental Mutations for Animals" 1d4 times (unique results only) {%end%} {%if Genotype == "Mutant Animal (Manimals)"%} Baseline Mutations: Roll on "Animals" (cols="17", filter="{$Animal_Type}", filter_cols="1") Roll on "Animals" (cols="18", filter="{$Animal_Type}", filter_cols="1") Roll on "Animals" (cols="19", filter="{$Animal_Type}", filter_cols="1") Roll on "Animals" (cols="20", filter="{$Animal_Type}", filter_cols="1") Roll on "Animals" (cols="21", filter="{$Animal_Type}", filter_cols="1") Physical Mutations: Roll on "GW 1st Edition Physical Mutation for Animals" 1d4 times (unique results only) Mental Mutations: Roll on "GW 1st Edition Mental Mutations for Animals" 1d4 times (unique results only) {%end%} {%if Genotype == "Mutant Plant"%} Plant Mutations (Mental and Physical) Roll on "GW 1st Edition Plant Mutations for Plants - MASTER" 1d10 times (unique results only) {%end%} |
|
6 |
Gamma World 5 |
Ability Scores Strength: Roll {$str} Dexterity: Roll {$dex} Constitution: Roll {$con} Charisma: Roll {$chr} Intelligence: Roll {$int} Mental Strength: Roll {$wis} Hit Points: Roll {$hp} |
|
7 |
Gamma World 6 |
Ability Scores Strength: Roll {$str} Dexterity: Roll {$dex} Constitution: Roll {$con} Charisma: Roll {$chr} Intelligence: Roll {$int} Mental Strength: Roll {$wis} Hit Points: Roll {$hp} |
|
8 |
Gamma World 7 |
Ability Scores Strength: Roll {$str} Dexterity: Roll {$dex} Constitution: Roll {$con} Charisma: Roll {$chr} Intelligence: Roll {$int} Mental Strength: Roll {$wis} Hit Points: Roll {$hp} |