1-13 Observatory (d20)

d20 Result

1

No Encounter

2-5

Roll on "BLOCK QUIRK" or Roll on "DOOK QUIRK"

6

Roll on "ACCIDENT WAITING TO HAPPEN"

7-11

Roll on "CREATURE"

12-16

Roll on "NPC"

17

Well or Mirror

18-19

Stairs leading up or down

20

Almost Alice or Glass Gorgon


Subcharts

BLOCK QUIRK (d4)

d4 Result

1

(BLOCK) Filled with dense fog

2

(BLOCK) Creatures shrink to Very Small size

3

(BLOCK) Low gravity for 1 hour

4

(BLOCK) Rainstorm for 1 hour

DOOK QUIRK (d4)

d4 Result

1

(DOOR) Opens to Pool of Tears (1-14)

2

(DOOR) Brick wall behind door

3

(DOOR) Plays music while open

4

(DOOR) Jammed (Fig)

ACCIDENT WAITING TO HAPPEN (d4)

d4 Result

1

(ACCIDENT WAITING TO HAPPEN) Slick rocks or floor tile. Single target save or fall prone and 1D6.

2

(ACCIDENT WAITING TO HAPPEN) Wall collapse. First rumbling then 30´ line save or 4D6.

3

(ACCIDENT WAITING TO HAPPEN) Jagged rocks or floor tile. Save or shoe punctured (2D4 if barefoot).

4

(ACCIDENT WAITING TO HAPPEN) Vibrations loosen ceiling rock or tile. 5´area save or 2D8.

CREATURE (d12)

d12 Result

1

1D6 Moths

2

1D6 Borogroves

3

1D6 Mome Raths

4

2D4 Bats

5

1D6+1 Jubjub Birds

6

2D4 Checkers

7

1D6 Crocodiles

8

1D6 Mockeries

9

2D4 Mirror Spiders

10

1D6 Looking-Glass Creatures

11

Roll on "CREATURE" (dice="1d10") + Roll on "CREATURE" (dice="1d10")

12

Roll on "CREATURE" (dice="1d10") + Roll on "NPC" (dice="1d10")

NPC (d12)

d12 Result

1

Bone King

2

1D6 Birds

3

1D6 Sheep

4

2D6 Dominoes

5

Cheshire Cat

6

Caterpillar

7

Crow

8

1D4 Tortoises

9

3 Tongues

10

1 Bishop

11

Roll on "NPC" (dice="1d10") + Roll on "NPC" (dice="1d10")

12

Roll on "NPC" (dice="1d10") + Roll on "CREATURE" (dice="1d10")