1-10 King Row (d20)

d20 Result

1

No Encounter

2-5

Roll on "BLOCK QUIRK" or Roll on "DOOK QUIRK"

6

Roll on "ACCIDENT WAITING TO HAPPEN"

7-11

Roll on "CREATURE"

12-16

Roll on "NPC"

17

Well or Mirror

18-19

Stairs leading up or down

20

Almost Alice or Glass Gorgon


Subcharts

BLOCK QUIRK (d4)

d4 Result

1

(BLOCK) Filled with dense fog

2

(BLOCK) Creatures shrink to Very Small size

3

(BLOCK) Roll on "CREATURE" (dice="1d10") or Roll on "NPC" (dice="1d10") of unusual size

4

(BLOCK) Everything covered in dust

DOOK QUIRK (d4)

d4 Result

1

(DOOR) Padlocked (Mundane)

2

(DOOR) Door opening is half height

3

(DOOR) Painted wall behind door (looks like adjacent Block)

4

(DOOR) Opens to Mill (1-11)

ACCIDENT WAITING TO HAPPEN (d4)

d4 Result

1

(ACCIDENT WAITING TO HAPPEN) Jagged rocks. Save or shoe punctured (2D4 if barefoot).

2

(ACCIDENT WAITING TO HAPPEN) Wall collapse. First rumbling then 20´ line save or 4D6.

3

(ACCIDENT WAITING TO HAPPEN) Boulder spit up from the Rift (A). 30´ area 4D6 or save for half

4

(ACCIDENT WAITING TO HAPPEN) Small stalactite falls from above. First dust falls then 5´ area save or 4D6.

CREATURE (d12)

d12 Result

1

1D6+1 Dreamons (Minor)

2

1D6 Moths

3

1D6 Mome Raths

4

2D6 Bats

5

1D6+1 Jubjub Birds

6

2D6 Checkers

7

1D6 Mockeries

8

2D4 Mirror Spiders

9

1D6+1 Serpents

10

The Hand

11

Roll on "CREATURE" (dice="1d10") + Roll on "CREATURE" (dice="1d10")

12

Roll on "CREATURE" (dice="1d10") + Roll on "NPC" (dice="1d10")

NPC (d12)

d12 Result

1

Bone King

2

1D6 Sheep

3

1D6+1 Dominoes

4

1D6+1 Playing Cards

5

Cheshire Cat

6

Crow

7

Lion & Unicorn

8

3 Tongues

9

1 Knight

10

1D4 Profits

11

Roll on "NPC" (dice="1d10") + Roll on "NPC" (dice="1d10")

12

Roll on "NPC" (dice="1d10") + Roll on "CREATURE" (dice="1d10")