d20 | Result |
---|---|
1 |
No Encounter |
2-5 |
Roll on "BLOCK QUIRK" or Roll on "DOOK QUIRK" |
6 |
Roll on "ACCIDENT WAITING TO HAPPEN" |
7-11 |
Roll on "CREATURE" |
12-16 |
Roll on "NPC" |
17 |
Well, Mirror, or Mouse Hole |
18-19 |
Stairs leading up or down |
20 |
Almost Alice or Glass Gorgon |
Subcharts
BLOCK QUIRK (d4)
d4 | Result |
---|---|
1 |
(BLOCK) Magic darkness for 1 hour |
2 |
(BLOCK) Creatures change to their natural size |
3 |
(BLOCK) Roll on "CREATURE" (dice="1d10") or Roll on "NPC" (dice="1d10") of unusual size |
4 |
(BLOCK) Everything covered in dust |
DOOK QUIRK (d4)
d4 | Result |
---|---|
1 |
(DOOR) Padlocked (Mundane) |
2 |
(DOOR) Opening is half height |
3 |
(DOOR) Painted wall behind door (looks like adjacent Block) |
4 |
(DOOR) Opens to Bridge (1-03) |
ACCIDENT WAITING TO HAPPEN (d4)
d4 | Result |
---|---|
1 |
(ACCIDENT WAITING TO HAPPEN) Sinkhole. 20´ area. Save or fall 20´ and take 2D8. |
2 |
(ACCIDENT WAITING TO HAPPEN) Rotting tree falls. Collapses in 50´ line. Save or 4D6. |
3 |
(ACCIDENT WAITING TO HAPPEN) Stray birdcage falls. Save or fall with it (if level) or 3D6 (if below). |
4 |
(ACCIDENT WAITING TO HAPPEN) Bird falls from above. Save or 2D8. |
CREATURE (d12)
d12 | Result |
---|---|
1 |
1D8 Insects |
2 |
1D8 Moths |
3 |
1D4 Grabbers (Branches) |
4 |
2D4 Bats |
5 |
1D6 Checkers |
6 |
1D6 Crocodiles |
7 |
1 Serpent |
8 |
1D6+1 Serpents |
9 |
1D6 Hall Monitors |
10 |
2 Humpty Dumpties |
11 |
Roll on "CREATURE" (dice="1d10") + Roll on "CREATURE" (dice="1d10") |
12 |
Roll on "CREATURE" (dice="1d10") + Roll on "NPC" (dice="1d10") |
NPC (d12)
d12 | Result |
---|---|
1 |
2D6 Birds |
2 |
1D6 House Geckos |
3 |
1D4 Crabs & Daughters or Lobsters |
4 |
1D4+1 Dominoes |
5 |
1D4 Footmen |
6 |
Cheshire Cat |
7 |
Crow |
8 |
Dodo |
9 |
Duchess |
10 |
Banker |
11 |
|
12 |
Roll on "NPC" (dice="1d10") + Roll on "CREATURE" (dice="1d10") |