1-01 Arrival (d20)

d20 Result

1

No Encounter

2-5

Roll on "BLOCK QUIRK" or Roll on "DOOK QUIRK"

6

Roll on "ACCIDENT WAITING TO HAPPEN"

7-11

Roll on "CREATURE"

12-16

Roll on "NPC"

17

Well, Mirror, or Mouse Hole

18-19

Stairs leading up or down

20

Almost Alice or Glass Gorgon


Subcharts

BLOCK QUIRK (d4)

d4 Result

1

(BLOCK) Filled with dense fog

2

(BLOCK) Creatures shrink to Very Small size

3

(BLOCK) Low gravity for 1 hour

4

(BLOCK) Flooded (2˝ of water)

DOOK QUIRK (d4)

d4 Result

1

(DOOR) Opens to Aviary (1-02)

2

(DOOR) Brick wall behind door

3

(DOOR) Plays music while open

4

(DOOR)  Jammed (Apple)

ACCIDENT WAITING TO HAPPEN (d4)

d4 Result

1

(ACCIDENT WAITING TO HAPPEN) Small area rug over 5´ wide pit. Save or fall 10´ and take 1D8.

2

(ACCIDENT WAITING TO HAPPEN) Shelf collapses from rot. Save or 2D4 to anything underneath.

3

(ACCIDENT WAITING TO HAPPEN) Small glass shard on floor. Save or shoe punctured (1D8 if barefoot).

4

(ACCIDENT WAITING TO HAPPEN) Small potted plant (fern) falls from above. Save or 3D6.

CREATURE (d12)

d12 Result

1

1D4 Dreamons (Minor)

2

1D4 Insects

3

1D6 Moths

4

1D4 Borogroves

5

1D6 Mome Raths

6

2D4 Bats

7

1D4 Grabbers (Clothing)

8

1D6 Checkers

9

2 Lost Soles

10

1 Snark

11

Roll on "CREATURE" (dice="1d10") + Roll on "CREATURE" (dice="1d10")

12

Roll on "CREATURE" (dice="1d10") + Roll on "NPC" (dice="1d10")

NPC (d12)

d12 Result

1

Jester

2

1D4 Mice

3

1D4 Sheep

4

1D4+1 Dominoes

5

1 Footman

6

Cheshire Cat

7

Caterpillar

8

Dodo

9

Banker

10

White Rabbit

11

Roll on "NPC" (dice="1d10") + Roll on "NPC" (dice="1d10")

12

Roll on "NPC" (dice="1d10") + Roll on "CREATURE" (dice="1d10")