Just because a door is “normal,” i.e., not concealed, secret, or opened by means of a complicated method, doesn’t mean it can’t be unique. This is especially true of doors that connect two major “areas” within a dungeon.
d10 | Doors within a Dungeon Area | Doors Connecting Dungeon Areas (i.e., more significant) |
---|---|---|
1 |
The door is like most other doors in the dungeon, with no particular distinguishing features. |
The door is like most other doors in the dungeon, with no particular distinguishing features. |
2 |
The door is like most other doors in the dungeon, but is painted an unusual color: Roll on "Table 3-30-2 (Door Color)" |
The door is like most other doors in the dungeon, but is painted an unusual color: Roll on "Table 3-30-2 (Door Color)" |
3 |
The door is like most other doors in the dungeon, but is painted an unusual color: Roll on "Table 3-30-2 (Door Color)" |
Roll on "Table 3-30-1 (Door Material)" |
4 |
The door is like most other doors in the dungeon, but has an oddity: Roll on "Table 3-30-4 (Door Oddities)" |
Roll on "Table 3-30-1 (Door Material)" |
5 |
The door is like most other doors in the dungeon, with no particular distinguishing features. |
Roll on "Table 3-30-1 (Door Material)" |
6 |
The door is like most other doors in the dungeon, but is painted an unusual color: Roll on "Table 3-30-2 (Door Color)" |
|
7 |
The door is like most other doors in the dungeon, but has an oddity: Roll on "Table 3-30-4 (Door Oddities)" |
The door has an unusual mechanism: |
8 |
The door is like most other doors in the dungeon, with no particular distinguishing features. |
The door is a large double door (Roll 1d6*10 ft high). |
9 |
The door is like most other doors in the dungeon, with no particular distinguishing features. |
The door is normal, but has an oddity: |
10 |
The door is like most other doors in the dungeon, with no particular distinguishing features. |
The door has an unusual shape: |