d100 | Result |
---|---|
1 |
You come across a stone altar with a sword embedded in it. The sword sings to you to draw it, yet seems to be bleeding. The site smells of decay and death. |
2 |
An abandoned wagon train. |
3 |
A wedding of what seem to be fairy folk. |
4-5 |
An empty cottage which seems to have been lived in by an old lady. Children's toys adorn the front lawn. |
6 |
A dark figure stands alone on top of a hill. He turns to look at you and you hear "You're next." |
7 |
A lone cottage. |
8-9 |
A field of poppies. |
10 |
An albergue - a Waystation with stables and a small inn/dormitory. |
11-12 |
Several barrow mounds with rotting gates and opened tombs. They seem deserted. |
13-14 |
A valley filled with the sound of braying dogs, that never get any closer or further away. |
15 |
An Albergue - a wall-rimmed waystation with stables and a small inn/dormitory. |
16-17 |
A field of jawbones. |
18 |
A foul smelling cave |
19 |
Dwarven burial site |
20-21 |
Several large cages with the skeletons of various creatures inside. |
22-23 |
A solemn Elven masoleum |
24-25 |
Orc burial grounds |
26-27 |
A marsh full of rotting circus wagons, stalls and tents. |
28-29 |
A valley with hundreds of vultures gathered overhead on the rocks. |
30 |
Beautiful lush valley |
31-32 |
A road ringed by lifelike statues that seem to call out to the paserby |
33 |
A field with strange symbols cut into the crops. |
34-35 |
Green rolling hills |
36 |
A black pyramid |
37 |
Barrows with recently interred remains. A worker is burying a coffin as you draw closer. |
38-39 |
A field of crucified skeletons |
40 |
A pile of discarded helmets. |
41-42 |
You come across a battle frozen in time. It seems to be between Orcs and Goblins, Dwarves and Elves. The battle has hundreds of troops all frozen mid-battle. You cannot enter the space and are physically pushed back if you try. It seems to be a tourist attraction - people are buying souvenirs, eating food and posing next to it |
43 |
Rolling bucolic countryside |
44-45 |
A collection of mechanical men. |
46-47 |
Disquieting lake which has ripples breaking the surface every now and then. |
48-49 |
A well that draws brackish, black slimy water. |
50 |
An albergue - a Waystation with stables and a small inn/dormitory. |
51-52 |
A circle of standing stones that give off heat |
53 |
A figure perched on rocks. |
54 |
An old oak tree with squirells in its branches. |
55 |
A completely abandoned village. |
56 |
A small village with around 20 inhabitants. |
57 |
A necropolis |
58-59 |
Two giant petrified dragons frozen in a warlike embrace. |
60-61 |
As you crest a hill and come down the other side you become aware that the hill is actually the head of a dead titan, lying on its side. A tree grows out of one socket of its polished white skull, and the rocks on top of the hill are actually it's crown. |
62-63 |
A meadow |
64 |
A cornfield |
65 |
A shrine to Myrkul |
66 |
A giant broken statue - all that remains are two feet on a plinth and half a face. |
67 |
A shrine to Tyr |
68-69 |
A shrine to the Red Knight |
70 |
A small miltary cemetary for a people long-forgotten. |
71-72 |
A small farming settlement |
73-74 |
A shrine to Kelemvor |
75 |
Baldur's Gate Mitilary cemetary |
76 |
A copse of trees surrounded by rolling meadow |
77 |
Waterdeep Military cemetary |
78-79 |
A field with grazing cattle and a farmer working. |
80-81 |
A statue of a woman on horseback that reads "Lady of Jenneker - died after her horse fell in Marrowmere. " 942. |
82 |
Graffiti that reads "THE HERMIT WALKS AGAIN" |
83 |
Graffiti that reads "HER THIRST BE QUENCHED BY BLOOD" |
84 |
Graffiti that reads "FOLLOW THE LANTERNS. SEE THE LIGHT." |
85-86 |
A shrine to the Raven Queen |
87-88 |
A shrine to Pelor |
89 |
A shrine to Ilmater |
90 |
A floating tower, on a chunk of rock, gliding 500ft overhead. |
91 |
A shrine to the five fold goddess |
92 |
A cluster of small cottages |
93-94 |
A pool that reflects someone else's reflection as you look into it. |
95-96 |
A field with sheep, shepherd and sheep dogs. |
97 |
A procession of red-robed figures chanting. |
98-99 |
Eerie glowing lights that hover over the ground and then zoom away. |
100 |
You can see the Raven Queen on the next hillside. She shakes her head, motions for silence and explodes into a flock of ravens. |