Hunger games Day End Random Table (d20)

d20 Result

1

Each creature in the territory is met with 1d8 goblins holding wooden tools, and nothing else of use.

2

The territory gets filled with a hallucinogenic gas, each creature in the territory must make a DC 17 wisdom saving throw or begin to experience their worst fears

3

Creatures in the territory are transported into random different territories

4

Creatures in the territory become marked. A marked creature has their location broadcasted at the start of each day.

5

Each creature in the territory get one item of Kinsley's choice stolen from them

6

Each creature in the territory is given a bet, consult the Random Bets Table

7

Creatures in the territory are forced to fight the closest creature to them that they can see. If no such creature exists then nothing happens.

8

Creatures in the territory reduce one state of their choice by 3 until the next day.

9

Each creature in the territory is given a bet, consult the Random Bets Table

10

Each creature in the territory is suddenly subject to a Kinsley Trap, consult the Kinsley trap table

11

Each creature in the territory is given a bet, consult the Random Bets Table

12

A group of Assassins spawn and begin hunting down each creature in the territory

13

The floor is Lava

14

The Sun is a deadly Lazer

15

Each creature in the territory is given a bet, consult the Random Bets Table

16

Up is down

17

Magic stops working in this territory

18

Each creature in the territory lose the keys to their tavern rooms

19

Each creature in the territory gain the flaw, "I really enjoy doing monologues" for the day

20

Everyone in the territory becomes a were-ferret for the day, this is merely a appearance change