d100 | Result |
---|---|
1-8 |
Conclusion |
9-24 |
None |
25-26 |
A Character Is Attacked In A Non-Lethal Way |
27 |
Collateral Damage |
28-29 |
A Character Is Attacked In A Lethal Way |
30-31 |
Ambush |
32 |
Catastrophe |
33 |
Character Has a Clever Idea |
34 |
Something is getting awat |
35-36 |
Hunted |
37 |
Distraction |
38-39 |
A Character Is Attacked To Abduct |
40 |
Something Exotic |
41-42 |
Immediately |
43-44 |
Chase |
45-46 |
Escape |
47-48 |
Heavily Guarded |
49-50 |
Rescue |
51-52 |
Physical Contest of Skills |
53-54 |
Mass Battle |
55 |
A Crucial Life SupportSystem Begins To Fail |
56-57 |
Victory! |
58-59 |
Taking Chances |
60-61 |
Sole Survivor |
62-63 |
Stop That |
64-65 |
Defend Or Not To Defend |
66-67 |
Crash |
68-69 |
Physical Barrier To Overcome |
70-71 |
Double Down |
72-73 |
Theft |
74-75 |
Dealing With A Calamity |
76-77 |
Sudden Cessation |
78 |
Used Against Them |
79 |
Travel Setting |
80-81 |
Frenetic Activity |
82-83 |
Sneaky Barrier |
84-85 |
A Moment Of Peace |
86-87 |
Beat You To It |
88-89 |
Confrontation |
90-91 |
Protector |
92-93 |
Crescendo |
94-95 |
Destroy The Thing |
96-100 |
Meta |