d20 | Result |
---|---|
1 |
Cast Farstep (I/Day) |
2 |
Cast dimension door 1/Day |
3 |
Cast Planar Binding 1/Day |
4 |
Cast Contact Other Plane 1/Day |
5 |
Cast dimension door (2/day) |
6 |
When you deal damage to a creature they must make a DC 15 Con save or loose that much of their max HP. |
7 |
Cast Teleport 1/Day |
8 |
Open a gate to a particular island of protomatter in the Ethereal Plane 100' x 100' across. This can be used by the character as a residence, storage place, or even prison (2/day) |
9 |
Create a 10' x 10' ethereal window, allowing viewing of whatever lies beyond. The window is one-way, so those viewed do not know it is there. Stepping through the window strands the person in the Ethereal Plane (I/day). |
10 |
Cast Plane Shift 1/Day |
11 |
Cast Plane Shift 2/Day |
12 |
Cast Gate 1/Day |
13 |
Cast Mordenkainen's magnificent mansion (2/weck) |
14 |
Cast Blink at Will |
15 |
You are immune to the negative effects of all hostile environments. |
16 |
Open a window to any outer plane. Nothing can pass through the window, but events can be seen and heard in both directions (I/week). |
17 |
Cast Plane Shift 3/Day |
18 |
Cast Contact Other Plane 3/Day |
19 |
Cast Planar Ally 1/Week |
20 |
Cast wish (1/month) |