Core Space Mission Generator (d7)

d7 Mission objective Initial hostility level NPC 1 NPCs 2 Resources (always 4 small and 4 large crates)

1

Mission Objective - Salvage run: get as much loot as you can and return safely to your shuttle. There’s no danger payment bonus for salvage run missions.

Initial hostility level - 0

NPCs 1 - None

NPCs 2 - Add 2 more civillians in the map (+ event cards)

[1$] Resources (4 small and 4 large crates) - Small crates: 2 small tokens / large crates: 1 small and 1 large token – no rare items

2

Mission Objective - Collect package: persuade a civilian to give you a package (5UA objective token). 1 civilian is placed in the top part of the map. Airlocks are placed on the bottom of the map. If successful, gain 5 UA as payment.

Initial hostility level - 3 (Danger payment = +3UA)

NPCs 1 - 3 Civillians in the map + all civillian event cards.

NPCs 2 - Add Media team (+ event cards)

[2$] Resources (4 small and 4 large crates) - Small crates: 2 small tokens / large crates: 1 small and 1 large token – 1 rare items (1 small token)

3

Mission Objective - Rescue: a VIP person was arrested (by galactic corps, gangers, the purge or first born). Prison is located in the top part of the map. Airlocks are placed on the bottom of the map. If successfully rescued, gain 5 UA as payment. To open the prison door you need to use an equipment or destroy it (rolling 3+ hits).

Initial hostility level - 5 (Danger payment = +5UA)

NPCs 1 - Add 3 Gangers in the map + all gangers event cards.

NPCs 2 - Add 2 more Gangers to the map (+ event cards)

[3$] Resources (4 small and 4 large crates) - Small crates: 2 small tokens / large crates: 1 small and 1 large token – 2 rare items (1 small and 1 large token)

4

Mission Objective - Search and collect: an objective token (5 UA objective token) is placed in one of the crates around the map (4 small and 4 big crates). The objective is to find and collect the objective token.

Initial hostility level - 5 (Danger payment = +5UA)

NPCs 1 - Add 2 Workers + all workers event cards

NPCs 2 - Add 2 more workers in the map (+ event cards)

[4$]Resources (4 small and 4 large crates) - Small crates: 3 small tokens / large crates: 2 small and 1 large token – 2 rare items (2 small tokens)

5

Mission Objective - Search and Hack: place 4 computers in the map, only one has the correct information. When one of them is successfully hacked (difficulty = 2; ** or more), roll a chance die. On 5 or 6, it is the correct computer and you get the intel. If only one computer is left, that's the one that have the intel, so no dice rolling is needed. If there’s only one computer left unhacked in the map, you obtain the intel after hacking it. Collect a 5 UA objective token as the intel.

Initial hostility level - 7 (Danger payment = +6UA)

NPCs 1 - Add the Scavenger event cards to the deck.

NPCs 2 - Add the Scavenger event cards to the deck (or 2 more civillians in the Scavenger cards are in the deck already).

[5$] Resources (4 small and 4 large crates) - Small crates: 3 small tokens / large crates: 2 small and 1 large token – 3 rare items (2 small and 1 large)

6

Mission Objective - Search and Persuade: You need to obtain a specific information from a civilian (datapad or objective token). 3 civilians are placed on the map. You need to persuade them. Roll a chance die. On 5 or 6, it is the correct civilian and you get the intel. If only one civilian is left, that's the one that have the intel, so no dice rolling is needed. If more civilians are in play, use a coloured base clip to identify the 3 civilians that might have the information you seek. Collect the 5UA objective token as the intel.

Initial hostility level - 9 (Danger payment = +8UA)

NPCs 1 - Add the Lone Galactic Corps Agent Zara event card to the deck.

NPCs 2 - Add the Lone Galactic Corps Agent Zara event cards to the deck (or 2 more civillians in her card is in the deck already).

[6$] Resources (4 small and 4 large crates) - Small crates: 3 small tokens / large crates: 2 small and 1 large token – 4 rare items (2 small and 2 large)

7

Mission Objective - Recruit: A potential new crew member is placed on the opposite part of the map. After making base contact, they will act as a temporary member of your crew. After getting back to the shuttle, you can opt to receive 5UA (+ danger payment) or to recruit him/her as a new crewmember (paying half the payment value necessary for hiring new crew members as described in the rulebook).

Initial hostility level - 12 (Danger payment = +10UA)

NPCs 1 - Add 3 Galactic Corps Agents to the map + GCs event cards.

NPCs 2 - None.

[7$] Resources (4 small and 4 large crates) - Small crates: 3 small tokens / large crates: 2 small and 1 large token – 5 rare items (3 small and 2 large)