Major Powers (d100)

d100 Result

1-3

Cast Disintegrate 1/Day

4-7

Cast Animate Dead 1/Day

8-10

Cast Blade Barrier 1/Day

11-13

Cast Inflict Wounds (6th level) 1/Day

14-17

Cast Inflict Wounds (3rd level) 3/Day

18-20

3/Day you can choose an Undead within 60 feet and force them to make an Intelligence Saving throw (DC15) or come under your control for 1 hour.

21-23

Cast Control Weather 1/Day

24-26

Cast Shatter (6th level) 1/Day

27-30

Cast Force Cage 1/Day

31-33

Cast Globe of Invulnerability 1/Day

34-36

Cast Harm 1/Day

37-40

Cast Hold Monster 2/Day

41-43

Cast Wrath of Nature 3/Day

44-46

Cast Magic Jar 1/Day

47-50

Cast Feeblemind 1/Day

51-53

Cast Antimagic Field 1/Day

54-57

3/Day cause a creature you touch to be Paralyzed for 1 minute.

58-60

Cast Project Image 1/Day

61-62

Cast Prismatic Spray 1/Day

63-67

Cast Resurrection 1/Week

68-70

Cast Reverse Gravity 1/Day

71-73

Cast Phantasmal Killer 3/Day

74-76

Cast Teleport 1/Day

77-80

Cast Telekinesis 3/Day

81-83

Cast Time Stop 1/Week

84-86

Cast Weird 1/Day

87-90

Cast Wall of Force 1/Day

91-95

Cast Wall of Thorns 1/Day

96-100

Cast Power Word Kill 1/Day