Resources (d100)

d100 Result

1-20

Ties to Roll on "Ties To"

21-30

Personal Army:

Roll on "Personal Army"

31-40

Civilian Voidship:

Roll on "Civilian Voidship"

Main Armament:

Roll on "Civ Ship Weapons"

41-47

Military Voidship:

Roll on "Military Voidship"

Notable Armament:

Roll on "Mil Ship Weapons"

48

Reliquary: Ancient relics of holy significance are carried about by the Inquisitor's staff, or are kept in a secure vault at the Inquisitor's base of operations.

49

Harem: The Inquisitor possesses a harem, which may be purely for personal use (Inquisitors can get lonely too), or it may help out in their line of work.

50

Archeotech: Ancient and baroque machinery has been unearthed by the Inquisitor from humanity's past. Who knows what it could do?

51-55

Archivists: The Inquisitor has a retinue of lexmechanics, archivists, and savants to sift through data and bring their considerable knowledge to use.

56

Infil-traitor network: A number of mind-wiped agents with hypno-imprinted personalities are employed by the Inquisitor.

57-58

Pets/Familiars: Everything from a favoured grox to cyber-mastiffs and psiber ravens.

59-61

Generic psionic resource: This could be a sanctioned telekine or an untouchable, astropaths and even navigators could be included here.

62-63

Assassins: Not Officio Assassinorum trained (those have to be requisitioned for single missions), nevertheless still well-trained and motivated killers.

64

Planet: A world is governed by the Inquisitor, perhaps under martial law or as a fief for them to conduct experiments/raise warriors.

65-70

Well established friends: Influential characters friends in high places, such as nobles, politicians, etc.

71-75

Dogsbody/Butler: A loyal companion, always close by and ready with a loaded weapon and a dry, witty comment.

76-80

Huge archives: A library of all manner of information is maintained by the Inquisitor, ranging on texts from all manner of fields of study.

81-83

Forbidden tomes: The Inquisitor keeps proscribed texts.

84-85

Special armour: A suit of terminator armour, the carapace of a saint or maybe something alien.

86

Special weaponry: This could be Ordo-specific, such as a Deamonhammer, or a master-crafted power sword that is a great relic.

87-88

Hidden base:
Roll on "Hidden Base"

89-90

Fortress:
Roll on "Fortress"

91

Spy network: Infiltrators and double-agents feed the Inquisitor information from across the Sector.

92

Expert surgeon: In case of any hideous injuries the Inquisitor sustains, the surgeon is on hand to fit bionics, perform plastic surgery, or maybe turn his scalpel on captured heretics.

93-95

Expert Bodyguards:
Roll on "Bodyguards"

96-98

Huge favour: Somebody, somewhere, owes the Inquisitor big time. This could be anything from a life debt to blackmail.

99

Research facility: The Inquisitor has access to a research facility, which could be for anything and may be Ordo-specific.

100

Exterminatus Grade Ordnance: The death of worlds is in the Inquisitor's hands.