Result
Human Encounters:
Roll on "Human Encounters"
Nonhuman Sapient Encounters:
Roll on "Nonhuman Sapient Encounters"
Beasts and Monsters
Roll on "Beasts and Monsters"
What’s Happening with the Sapients?
Roll on "What’s Happening with the Sapients?"
What’s Happening with the Beasts?
Subcharts
Human Encounters (d12)
d12 | Result |
---|---|
1 |
Hopelessly lost merchant or peddler |
2 |
Hermit with a good reason to stay alone |
3 |
Escaped slave or prisoner |
4 |
Peasant perhaps moonlighting as a bandit |
5 |
Dangerous outlaw or outcast |
6 |
Explorer, scout, or surveyor |
7 |
Patrol of the local authorities |
8 |
Miners, woodsmen, hunters, or other workers |
9 |
Common traveler, perhaps lost |
10 |
Noble or other gentry on a journey |
11 |
Pilgrim, perhaps of a malevolent god |
12 |
Bandits, marauders, or other adventurers |
Nonhuman Sapient Encounters (d12)
d12 | Result |
---|---|
1 |
Raiders on their way to pillage a site |
2 |
Scouts out surveilling the territory |
3 |
Patrol to drive off troublesome intruders |
4 |
Campsite of the nonhumans |
5 |
Nonhuman workers or resource gatherers |
6 |
Religious figure conducting some rite |
7 |
Nonhumans chasing a human escapee |
8 |
Site of a bloody battle with nonhumans |
9 |
Nonhuman traders with valuable goods |
10 |
Outcast or deranged nonhuman |
11 |
Nonhuman magic-user and attendants |
12 |
Hunters pursuing their prey |
Beasts and Monsters (d12)
d12 | Result |
---|---|
1 |
Harmless but annoying local creature |
2 |
Hungry pack hunters |
3 |
Stalking predator looking for an opening |
4 |
Sick or somehow enraged predator |
5 |
An ambush predator lying in wait |
6 |
Large, dangerously aggressive herbivore |
7 |
Uncanny or eldritch monster |
8 |
A swarm of dangerous vermin |
9 |
A flying monster or beast |
10 |
Mated pair of team hunters |
11 |
Ghost, animate corpse, or other undead |
12 |
Something far too dangerous to confront |
What’s Happening with the Sapients? (d12)
d12 | Result |
---|---|
1 |
They’re arguing hotly over something |
2 |
They’re pausing for a meal |
3 |
They’re making far too much noise for stealth |
4 |
They’re interrogating a prisoner |
5 |
They’re examining recent loot or a finding |
6 |
They’re camping here for an interval |
7 |
They’re fleeing a fearsome pursuer |
8 |
They’re looking for something to steal |
9 |
They need healing or help with a situation |
10 |
They’re hiding from something hunting them |
11 |
They’re in an affable and friendly mood |
12 |
They’re chasing enemies of theirs |
What’s Happening with the Beasts? (d12)
d12 | Result |
---|---|
1 |
It’s wounded from a recent hunt |
2 |
It’s magically warped somehow |
3 |
It’s being chased by something bigger |
4 |
Remnants of its last prey are obvious nearby |
5 |
It’s attacking someone right now |
6 |
It’s well-fed and disinclined to hunt |
7 |
It looks deceptively harmless or weak |
8 |
It’s something’s pet or hunting beast |
9 |
It’s fighting over a mate |
10 |
It’s using bait to lure in humans |
11 |
It’s currently eating its last unfortunate prey |
12 |
It’s old or crippled and acting unpredictably |