d20 | Result |
---|---|
1 |
All Holy Water within 30 feet become polluted and loose all magical properties. |
2 |
You have disadvantage on all Charisma ability checks. |
3 |
You have disadvantage on all saving throws against spells and spell-like effects. |
4 |
You become vulnerable to Poison damage. |
5 |
All small non-magical wooden items rot at your touch. |
6 |
All plants die on touch. 5 Necrotic damage to Plant creatures per round on touching. |
7 |
Any Charisma ability check with NPCs that rolls higher than 10 counts as a 10. |
8 |
You are forced to eat a full meal every hour. |
9 |
Immediately come under the effect of the Reincarnate Spell the first time you touch this object. |
10 |
You become deafened. |
11 |
You become Poisoned and after every Long Rest you must make a DC 15 Constitution save or gain a level of Exhaustion that cannot be removed by Long Rests. |
12 |
Any non-artifact magic item you touch has a 50% chance of loosing their magic until you stop touching it. |
13 |
Take 5d10 Necrotic damage for the first time wielding this object. |
14 |
Every time you use a power of this object you have a 50% chance of being effected by the Geas spell chosen by the DM. The Geas must be completed before you can use this object again. |
15 |
Each time you use a power of this object you age 1d10 years. You cannot die of old age while wielding this object. |
16 |
You are afflicted with lycanthropy. |
17 |
Your touch becomes Poisonous. Deal 1d6 Poison damage each time you touch a creature. |
18 |
You have disadvantage on attack rolls and Perception checks that rely on sight when direct sunlight is involved. |
19 |
Loose one small worldly good every hour, coins and gems. Once all small goods are gone the next larger goods will disappear at the same rate. |
20 |
Loose small bits of memories at the dawn of every day until you have no memories left. |