Encounters - Close to Dorp (3d6)

3d6 Result

3

Resolve: {Platonic Boar| Platonic Warg| Platonic Capy}

4

Resolve: {Morning Knight| Noon Knight| Evening Knight| Night Knight} Time of day radically alters based on which knight is encountered. this is a thread to connect to baba yaga

5

Steel Merchants with magic symbols seared onto their foreheads(Human Slaves who can be remotely killed w the magic symbols) w Roll 1d6*10 Orc guards (Sunlight Sensitivity) AC15 HD1 d6 Axe Resolve: {12%? Leader AC16 HD2 (+1 dmg) morale goes up to 8| }

6

Roll 1d6*10 Viking Orc Party (Sunlight Sensitivity -2) AC15 HD1 d6 Axe Resolve: {12%? Leader AC16 HD2 (+1 dmg) morale goes up to 8| }

7

Roll 1d6+3 Viking Orc Scouts (Chaos) (Sunlight Sensitivity -2) AC15 HD1 d6 Axe Resolve: {12%? Leader AC16 HD2 (+1 dmg) Morale goes up to 8| }

8

Roll 4d6+3 Hob Goblin Party AC15 HD1+1 Resolve: {Pike|Longsword} Resolve: {Pike|Longsword} Resolve: {Pike|Longsword} Resolve: {Pike|Longsword} Morale 8

9

Roll 1d6+2 Hob Goblin Scouts AC14 HD1+1 Resolve: {Pike|Longsword} Resolve: {Pike|Longsword} Resolve: {Pike|Longsword} Resolve: {Pike|Longsword} Morale 8

10

Ungoliant Cleric Lvl Roll 1d2+1) with 1 Iocor AC 16 Roll 3d8 +4 to hit (1) d12 headbutt OR (2)Great Stone axe d10 and Roll 1d6+1 Unkempt Men all dressed in black and dark gray

11

Roll 3d10 Bandits AC 14 HD 1 Resolve: {Axe|Spear|Sword}, Resolve: {Axe|Spear|Sword}, Resolve: {Axe|Spear|Sword}, Resolve: {Axe|Spear|Sword} Morale 8

12

Roll 1d6*2 Iocor(Yak folk, slavers. Brutish and dumb, Large)AC 16 3HD +4 (1) d12 headbutt OR (2)Great Stone axe d10

13

Roll 1d5+2 Warg Hunters Resolve: {Orcs|Hob Goblins| Goblins| Cultists| Bandits| Vampire Thralls}

14

Roll 1d8 Demonic Cultists (bandits led by 1 Anticleric lvl Roll 1d3+1) Resolve: {Ungoliant|Putredine|Narfi}

15

Evil Witch lvl Roll 1d3+1 hunting for "Magic Components" (Creatures to sacrifice as part of a secret and grand ritual) with Unkempt Men Roll on "Dorp Hireling Gen" 1d8 times

16

Roll 1d6 Neutral undead raging against vampire king's thrall

17

The Wood Man

18

Resolve: {Platonic Boar| Platonic Warg| Platonic Capy}