d20 | Result |
---|---|
1 |
Save versus Death or die. |
2 |
Save versus Spells or suffer curse (Amnesia). |
3 |
Save versus Spells or suffer curse (Blindness). |
4 |
Save versus Spells or suffer curse (Bad Luck: –3 on all future saving throws. Remove Curse to dispel). |
5 |
Save versus Spells or suffer curse (Clumsiness: –3 on all Dex Checks. Remove Curse to dispel). |
6 |
Save versus Spells or suffer Enfeeblement. |
7 |
Save versus Spells or suffer Feeblemind. |
8 |
Save versus Spells or suffer Confusion. |
9 |
Reader will fail their next save attempt. |
10 |
Glyph of Warding (PC Level 1–3: Fire: 10hp/save for ½; Level 4–6: Fire 20/save for ½). |
11 |
Disk provides historical detail on Archons (Referee’s choice). |
12 |
Disk provides historical details on Anu-Eya. |
13 |
Disk provides insight into Archomancy (Referee’s choice). |
14 |
Disk is a partial map (Referee’s choice). |
15 |
Disk is a random magic-user spell (1d4: Corresponds to spell level). |
16 |
Disk is a random cleric spell (1d4: Corresponds to spell level). |
17 |
Disk functions as a Ring of Protection (d6: 1–3 +1, 4–6 +2). |
18 |
Disk functions as a random Wand with 1d8+5 charges (see Labyrinth LordTM Rulebooks). |
19 |
Reader will succeed on next save attempt. |
20 |
Reader receives +1 to prime requisite ability score(s). |