Dwarrodeep Random Rumor Table (d20)

d20 Result

1

Dwarves do not trust elves. They believe elves can enchant and beguile them. The dwarves call this power Aelf-Siden (under the charm of an elf). (F)

2

Cyclopsmen can see their death before it happens. (F)

3

Magic fills the air when the double-moon eclipse is viewed at the Henge of the Heavens during the Summer Solstice. (T)

4

The crypts of the Erminemantle family below Dreadwood Motte are haunted by a ghost. (T)

5

Recently, merchants have complained about the quality of the iron goods made by the dwarves. (T)

6

The Ancient Seer can read your fortune. (F)

7

A Valdghar barbarian tribe once worshipped at the Stonefrost Cairn. They have not returned for several summers. (T)

8

Dwarves can “feel” the stone of Dwarrowdeep. Do not enter Gundgathol without one. (T)

9

There are many natural hazards in the dark depths of Dwarrowdeep. Be prepared. (T)

10

All rumours are true. (F)

11

The Sacred Forge, the place where Thaneduhr first created the dwarves - or so the myths say - rests at the heart of Gundgathol. (T)

12

Runestones, sometimes look mundane but can be quite valuable. (T)

13

Runestones can curse those who read them. (T)

14

Kalbandur was a legendary dwarven warrior of Gundgathol. He was named after his father. (T)

15

The Eternal Mountains are known as Thaneduhr’s Throne to the dwarves. (T)

16

The cyclopsmen have no distinct memory of their origin. (T)

17

Dwarves treat their clerics with deep reverence. (T)

18

Cyclopsmen do not understand jokes. (T)

19

Dwarves communicate to each other through their beards. (T)

20

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