Travel Encounters: Social

System agnostic medieval fantasy social encounter prompt generator

Quick inspiring prompts for RP Encounters on "the road".
Abstract prompts to kickstart your GM brain to produce a nice little improvised encounter depending on context.
Output: n Lokals|Foreigners, their agenda, motivation if agenda=travelling, and their inital attitude.
figure out NPC details depending on context Lokals: Dominant species and culture of the region; Foreigners: uncommon species and culture, mostly travellers of some kind. Use a NPC Generator for more details if needed.
Probabilities are set for a medieval fantasy world.

Result

You encounter {%number = {25%?1| 50% ?{1d4+1}|25%?{1d6+3}}%} {$number} {%if {$number} == "1"%} Resolve: {85%?Local|15%?Foreigner} {%else%} Resolve: {85%?Locals|15%?Foreigners} {%end%} that {%if {$number} == "1"%} is {%else%} are {%end%} {%agenda = {15%?hunting game|15%?gathering {50%?food|35%?wood|15%?herbs}|10%?patrolling|20%?travelling|30%?transporting goods|5%?fleeing|5%?scouting}%}{$agenda}
{%if {$agenda} == "travelling"%}Their motivation is Resolve: {60%?business or duty|20%?religious|5%?adventurous|10%?survival|5%?recreation}.{%end%}
They initially seem Resolve: {20%?wary|10%?friendly|10%?in need of help|25%?indifferent|25%?interested|10%?dismissive}.