d16 | Reputation Being Sought |
---|---|
1 |
Reputation for Evil – by attacking civilized regions from a nearby lair (banditry or raiding) |
2 |
Reputation for Evil – by bullying the weak |
3 |
Reputation for Evil – by carrying off an evil plot – basically any of the plots and plans listed in these tables – but in a spectacular and theatrical fashion. |
4 |
Reputation for Evil – by claiming responsibility for crimes |
5 |
Reputation for Evil – by insidious preaching |
6 |
Reputation for Evil – by laying waste the nearby countryside as an example |
7 |
Reputation for Evil – by shows of force (minions marching through streets or displays of magical power) |
8 |
Reputation for Evil – by speaking against (or threatening to destroy) powerful good-aligned individuals ... who are probably not present to deny allegations or smite the villain. |
9 |
Reputation for Evil – by telling lies about exploits elsewhere (which he may or may not actually have performed) |
10 |
Reputation for Goodness – by faking the elimination of a community’s enemies |
11 |
Reputation for Goodness – by shows of force (marching minions would need to be disguised as good guys – but disguising your minions as good guys is also an excellent infiltration tactic as long as they don’t screw up the imposture). |
12 |
Reputation for Goodness – by telling lies about exploits elsewhere |
13 |
Reputation for Goodness – by using the false or stolen identity of a person with a good reputation |
14 |
Reputation for Goodness – through charitable acts (painful for villains, but necessary in this case) |
15 |
Reputation for Goodness – through sanctimonious preaching or lecturing |
16 |
Reputation for Goodness – using stolen or forged credentials, letters of reference, medals, etc. |
Table 1-31: What Reputation is Being Sought (d16)
For use with Table 1-11: Master Table of Villainous Plans
The villain is trying to manipulate his own or another person’s reputation, either as an invincible villain or as a good person (which would be an infiltration tactic). Table 1-30 determines whose reputation is to be improved or faked, and Table 1-31 indicates the nature and method of the manipulation.
Citation
Tome of Adventure Design, p. 49 (http://www.drivethrurpg.com/product/97423/Tome-of-Adventure-Design?affiliate_id=678287)