Table 1-26- Scope of Political Power Sought (d12)

For use with Table 1-11: Master Table of Villainous Plans

These tables indicate the scope and nature of a villain’s political machinations. If the tables indicate a plot of huge scope for a weak villain (an orcish shaman trying to take over a kingdom, for instance), keep in mind that weak villains (a) might be overreaching their capabilities, (b) might be setting the groundwork for later, or (c) might be working for a more powerful mastermind.

d12 Scope of Political Power Sought

1

Barbarian tribe

2

Barony

3

City

4

Extra-planar area

5

Guild

6

Humanoid tribe

7

Kingdom

8

Local region of civilization

9

Local region of wilderness (with needed resources)

10

Military unit

11

Town

12

Village