D100 AI generated wild magic surge table (d100)

Citation

generated by CHATGPT at https://chat.openai.com/chat

d100 Result

1

  1. Roll on this table twice, ignoring this result.

2

  1. The caster grows an extra arm for 1d6 hours.


3

  1. The caster's body becomes weightless for 1d6 rounds, making them float and hover.


4

  1. The caster's nose becomes comically large for 1d6 hours.


5

  1. The caster's feet become elongated and chicken-like for 1d6 hours.


6

  1. The caster's teeth become comically large for 1d6 hours.


7

  1. The caster's body becomes invisible for 1d6 rounds, but they can still be heard.


8

  1. The caster's eyes become bright red for 1d6 hours.


9

  1. The caster's face becomes distorted and twisted for 1d6 hours.


10

  1. The caster's body becomes translucent for 1d6 hours.


11

  1. The caster's body becomes covered in a fine layer of glitter for 1d6 hours.


12

  1. The caster's body becomes incredibly flexible for 1d6 rounds, allowing them to contort and twist in unnatural ways.


13

  1. The caster's body becomes incredibly hot for 1d6 rounds, dealing fire damage to anyone who touches them.


14

  1. The caster's body becomes incredibly dry for 1d6 rounds, making them vulnerable to fire damage.


15

  1. The caster's body becomes one size smaller for 1d6 rounds.


16

  1. The caster's body becomes one size larger for 1d6 rounds.


17

  1. The caster's body becomes incredibly soft for 1d6 rounds, making them vulnerable to bludgeoning damage.


18

  1. The caster's body becomes incredibly hard for 1d6 rounds, making them resistant to bludgeoning damage.


19

  1. You cast a fly spell, but instead of granting flight, it causes you to sprout a pair of wings and flail wildly for 1 minute, unable to control your movement.


20

  1. You cast a fireball spell, but it explodes into a shower of glitter, causing no damage but heavily distracting all creatures within 30 feet for 1 minute.


21

  1. You cast a detect magic spell, but it causes all magic within 60 feet to emit a powerful stench for 1 minute.


22

  1. The next spell you cast has its casting time, range, and duration doubled.


23

  1. You and a creature of your choice within 60 feet of you are teleported to a random location within 1 mile of your current location.


24

  1. You are able to cast the dispel magic spell without using a spell slot.


25

  1. You gain the ability to cast the spell fireball without using a spell slot, but you must roll on this table again after you cast it.


26

  1. Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls.


27

  1. Your skin turns a vibrant shade of blue. A remove curse spell can end this effect.


28

  1. You cast fireball as a 3rd-level spell centered on yourself.


29

  1. You are transported to the Astral Plane until the end of your next turn.


30

  1. You cast confusion centered on yourself.


31

  1. You take on the appearance of a creature of your choice, such as a dragon or a hag. The GM chooses the creature's type.


32

  1. You cast polymorph on yourself. If you fail the saving throw, you turn into a sheep for the spell's duration.


33

  1. Your size increases by one size category for the next minute.


34

  1. You and all creatures within 30 feet of you gain resistance to all damage for the next minute.


35

  1. You and all creatures within 30 feet of you gain vulnerability to all damage for the next minute.


36

  1. You are surrounded by faint, ethereal music for the next minute.


37

  1. You cast fog cloud centered on yourself.


38

  1. You gain the ability to speak and understand any language for the next minute.


39

  1. You cast web centered on yourself.


40

  1. You cast feather fall on yourself.


41

  1. You cast fly on a random creature within 60 feet of you.


42

  1. You cast levitate on yourself.


43

  1. You and all creatures within 30 feet of you gain the ability to breathe water for the next minute.


44

  1. You cast water breathing on yourself.


45

  1. You cast detect thoughts on a random creature within 60 feet of you.


46

  1. A random creature within 60 feet of you becomes invisible for 1d4 rounds.


47

  1. You grow to twice your size and gain advantage on Strength checks and Strength saving throws for 1d4 rounds.


48

  1. You and a random creature within 30 feet of you exchange places.


49

  1. You and all other creatures within 30 feet of you are teleported to a random location within 1 mile of your current location.


50

  1. You gain the ability to fly for 1d4 rounds.


51

  1. You and a random creature within 30 feet of you swap hit points.


52

  1. You gain the ability to communicate with plants and animals for 1 hour.


53

  1. You and all other creatures within 30 feet of you become immune to charm effects for 1 hour.


54

  1. You gain the ability to understand and speak any language for 1 hour.

55

  1. Roll on this table twice, ignoring this result.

56

  1. The caster's mouth becomes a portal to another dimension for 1d4 rounds.


57

  1. The caster's clothes become transparent for 1d6 rounds.

58

  1. The caster's voice becomes incredibly loud, forcing all creatures within 30 feet to make a DC 15 Constitution saving throw or be deafened for 1d4 rounds.

59

  1. The caster's hands glow with a fiery light, and they can cast the fireball spell at will for 1 minute.


60

  1. The caster's body is surrounded by a field of wild magic, causing them to take 1d8 force damage at the start of each of their turns.


61

  1. The caster's body becomes randomly enlarged or reduced in size, as if affected by the enlarge/reduce spell.


62

  1. The caster's body becomes invisible, as if affected by the invisibility spell.


63

  1. The caster's body becomes paralyzed, as if affected by the hold person spell.


64

  1. The caster's body becomes petrified, as if affected by the flesh to stone spell.


65

  1. The caster's body becomes polymorphed into a random creature, as if affected by the polymorph spell.


66

  1. The caster's body becomes teleported to a random location within 100 feet.


67

  1. The next spell the caster casts is automatically heightened to the next spell level, but the caster also takes 2d12 force damage.


68

  1. The caster's body is surrounded by a field of wild magic, causing them to take 1d8 force damage at the start of each of their turns, and also making them vulnerable to all damage.


69

  1. The caster's body becomes incorporeal, as if affected by the etherealness spell, and also becomes invisible for 1 minute.


70

  1. The caster's body becomes petrified, as if affected by the flesh to stone spell, and also becomes polymorphed into a random creature for 1 minute.


71

  1. The caster's body becomes polymorphed into a random creature, as if affected by the polymorph spell, and also becomes stunned for 1 round.


72

  1. The caster's body becomes stunned, as if affected by the stun spell, and also becomes teleported to a random location within 100 feet.


73

  1. The caster's skin turns a vibrant color (roll 1d10: 1-2 = blue, 3-4 = green, 5-6 = red, 7-8 = purple, 9-10 = orange) and remains that way for 1d10 hours.

74

  1. The caster's hair falls out and is replaced by feathers (roll 1d20: 1-10 = chicken, 11-15 = peacock, 16-20 = raven). This lasts for 1d10 minutes.

75

  1. The caster's mouth is filled with bees for 1d10 rounds.

76

  1. The caster's hands turn into tentacles for 1d10 minutes.

77

  1. The caster is teleported to a random location (roll 1d100: 1-50 = in a nearby tree, 51-75 = into a nearby river, 76-100 = to the top of a nearby building) and remains there for 1d6 rounds before being teleported back.

78

  1. The caster sprouts wings (roll 1d10: 1-5 = bird, 6-8 = bat, 9-10 = dragon) for 1d10 minutes.

79

  1. The caster's voice becomes that of a random animal (roll 1d20: 1-5 = mouse, 6-10 = frog, 11-15 = bird, 16-20 = lion) for 1d10 minutes.

80

  1. The caster's body becomes covered in glitter for 1d10 minutes.

81

  1. The caster's body becomes incredibly light for 1d10 minutes, allowing them to jump incredibly high and move at twice their normal speed.

82

  1. The caster's body becomes incredibly heavy for 1d10 minutes, causing them to move at half their normal speed and have disadvantage on Dexterity checks and saving throws.

83

  1. The caster's body becomes elastic for 1d10 minutes, allowing them to stretch and contort their body in incredible ways.

84

  1. The caster's body becomes immovable for 1d10 minutes, making them unable to move or be moved.

85

  1. The caster's body becomes incredibly hot for 1d10 minutes, dealing 1d6 fire damage to anyone who touches them.

86

  1. The caster's body becomes incredibly cold for 1d10 minutes, causing anyone who touches them to succeed a Constitution saving throw or be paralyzed.

87

  1. The caster's body becomes incredibly wet for 1d10 minutes, causing them to slip and slide on any surface they walk on.

88

  1. The caster's body becomes invisible, as if affected by the invisibility spell.
The caster's skin turns bright blue for 1d6 hours.

89

  1. The caster is transformed into a chicken for 1d4 rounds.

90

  1. The caster's mind is swapped with a nearby creature for 1d10 minutes.

91

  1. The caster is transformed into a potted plant for 1d10 minutes.

92

  1. The caster's mouth is sealed shut for 1d4 rounds.

93

  1. The caster's clothes and equipment are teleported to a random location within 100 feet.

94

  1. The caster's age is increased by 1d20 years for 1 hour.

95

  1. The caster grows 1d4 feet in height for 1 hour.

96

  1. The caster sprouts a second head, which babbles incoherently.

97

  1. The caster's skin turns invisible.

98

  1. The caster's hands become magnetized and attract nearby metallic objects.

99

  1. The caster's arms and legs swap places.

100

  1. The caster's ears become massive and floppy like an elephant's.