| d10 | Result |
|---|---|
1 |
Crime syndicate/bandit confederacy |
2 |
Guild (masons, apothecaries, goldsmiths) |
3 |
Magical circle/society |
4 |
Military/knightly order |
5 |
New family dynasty/tribe/clan |
6 |
Philosophy/discipline dedicated to a principle or ideal |
7 |
Realm (village, town, duchy, kingdom) |
8 |
Religion/sect/denomination |
9 |
School/university |
10 |
Secret society/cult/cabal |