d100 | Mission | Individual Subject of Mission |
---|---|---|
1-5 |
Bribe or negotiate |
Adventurer(s) |
6-10 |
Bring message to location of |
Agent or diplomat |
11-15 |
Capture or arrest |
Cleric or religious leader |
16-20 |
Conceal/smuggle |
Criminal/outlaw |
21-25 |
Deliver/transport |
Intelligent monster |
26-30 |
Discover identity |
Local noble |
31-35 |
Distract, decoy, or deceive |
Magic-user |
36-40 |
Entrap or sting |
Messenger |
41-45 |
Extort from |
Saboteur |
46-50 |
Find missing |
Secret agent or spy |
51-55 |
Get help from |
Roll on "Table 1-8: Patrons and Targets" |
56-60 |
Guard/protect |
Roll on "Table 1-8: Patrons and Targets" |
61-65 |
Incriminate or frame |
Roll on "Table 1-8: Patrons and Targets" |
66-70 |
Kidnap |
Roll on "Table 1-8: Patrons and Targets" |
71-75 |
Kill/assassinate |
Roll on "Table 1-8: Patrons and Targets" |
76-80 |
Rescue |
Roll on "Table 1-8: Patrons and Targets" |
81-85 |
Sabotage efforts |
Roll on "Table 1-8: Patrons and Targets" |
86-90 |
Spy upon |
Roll on "Table 1-8: Patrons and Targets" |
91-95 |
Steal item from |
Roll on "Table 1-8: Patrons and Targets" |
96-100 |
Waylay |
Roll on "Table 1-8: Patrons and Targets" |
Table 1-4: Individual-Based Missions (d100)
For use with Table 1-3: Types of Missions
Citation
Tome of Adventure Design, p. 15 (http://www.drivethrurpg.com/product/97423/Tome-of-Adventure-Design?affiliate_id=678287)
A random result will be collated from each column