Result
Roll on "Layout", Roll on "Lighting", Roll on "Other"
Resolve: {Dangers: Roll on {Roll on "Sewerpunk - Enemies"|Roll on "Sewerpunk - Hazards"} d2 times (unique results only)|Encounter: {Roll on "Sewerpunk - Encounters"|Roll on "Character Descriptor" Roll on "Modern NPC Class", Roll on "NPC"}}
Item: Roll on "Items"
Exits: Roll on "Paths"
Subcharts
Layout (d4)
| d4 | Result |
|---|---|
1-3 |
Resolve: {Long|Narrow|Wide|Winding} Corridor |
4 |
Resolve: {Small|Medium|Large|Huge|Multilevel} Room |
Items (d6)
| d6 | Result |
|---|---|
1 |
Roll on "Sewerpunk - Weapons" |
2 |
Roll on "Sewerpunk - Items" |
3 |
Roll on "Firearm Apocalypse Dive" |
4 |
TITLE(Roll on "Mutant Year Zero Scrap Table (post apocalypse, loot, junk, scavenger)" (render_style="horizontal_no_col_names")) |
5 |
Roll on "LOOT" |
6 |
Resolve: {Roll on "Earthbound Misc Items" (columns: 1)|Roll on "Streets of Rogue Items" (columns: 1)} |
Lighting (d8)
| d8 | Result |
|---|---|
1 |
Dark (No Lights) |
2 |
Dark (Broken Lights) |
3 |
Dark (Unpowered Lights) |
4 |
Flickering Lights |
5 |
Filtered Sunlight |
6 |
Brightly Lit |
7 |
Dimly Lit |
8 |
Dimly Lit |
Other (d56)
| d56 | Result |
|---|---|
1 |
Foggy |
2 |
Dusty |
3 |
Rushing Water |
4 |
Trickling Water |
5 |
Noisy Machinery |
6 |
Traffic Sounds Overhead |
7 |
Dead Silent |
8 |
Echoing |
9 |
Crawling with Bugs |
10 |
Changing Water Level |
11 |
Slopes Resolve: {Downward|Upward} |
12 |
Barrels |
13 |
Burning Barrel |
14 |
Ankle-Deep Water |
15 |
Slick Floor |
16 |
Encroaching Roots |
17 |
Catwalk |
18 |
Crates |
19 |
Waste-Deep Water |
20 |
Floating Platforms |
21 |
Grate Above |
22 |
Half-Pipe |
23 |
Wires |
24 |
Heavy Door |
25 |
Hidden Nook |
26 |
Alcoves |
27 |
High Ledge |
28 |
Ladder |
29 |
Locked Door |
30 |
Locked Gate |
31 |
Low Ceiling |
32 |
Loose Bricks |
33 |
Multilevel |
34 |
Murky Water |
35 |
Filthy Water |
36 |
Mossy |
37 |
Narrow Ledge |
38 |
Pipes Overhead |
39 |
Pipes Underfoot |
40 |
Huge Pipes |
41 |
Water Tanks |
42 |
Shaft |
43 |
Garbage Heap |
44 |
Stalactites |
45 |
Stairs |
46 |
Drafty |
47 |
Tight Squeeze |
48 |
Tilting Platform |
49 |
Underwater Passage |
50 |
Unfinished Construction |
51 |
Waterslide |
52 |
Makeshift Bridge |
53 |
Floor Grate |
54 |
Beams |
55 |
Rubble |
56 |
Load-Bearing Pillar |
Paths (d8)
| d8 | Result |
|---|---|
1 |
Straight Ahead |
2 |
Left |
3 |
Right |
4 |
Left and Right |
5 |
Ahead and Left |
6 |
Ahead and Right |
7 |
Intersection |
8 |
Dead End |
NPC (d10)
| d10 | Result |
|---|---|
1 |
Offers Help |
2 |
Wants to Resolve: {Buy|Sell|Trade} |
3 |
Resolve: {Lost|Injured|Trapped|Dying|Unconscious|Drunk} |
4 |
Needs Help |
5 |
Just Passing Through |
6 |
Causes Trouble |
7 |
Knows Something |
8 |
Wants to Talk |
9 |
Knows a Player Character |
10 |
On a Mission |