folk_physical_characteristics (d50)

d50 Result

1

Resolve: {Resistant|Weak|Immune} to Resolve: {physical|heat|cold|electricity|acid|poison|sonic} injuries

2

It's body can secrete Resolve: {|{pleasant|foul}-{smelling|tasting}} Resolve: {water|milk|honey|nectar|{liquid|solid} {gold|silver|copper|zinc|mythril|adamantine|orichalcum}|{diamonds|rubies|sapphires|topazes|emeralds|garnets|jades|quartzes|pearls}|{liquid|gas}}

3

Can interbreed with other {{ lower input:{Roll on "folk_body_appearance"} }} species

4

Can generate Resolve: {heat|cold|electricity|acid|poison|vibrations} from it's body

5

Resolve: {75%?Can breathe {70%?water|25%?air and water|5%?toxic gases}|25%?Doesn't need to breathe}

6

Has Resolve: {keen|weak} Resolve: {hearing|eyesight|body sensitivity}

7

{% number = {d10} %} Has {$number} {{ {arm|leg|face|head} |> plural count:{$number} }}

8

Has Resolve: {dark|light|infrared}-vision

9

Is sensitive to Resolve: {darkness|light}

10

Has Resolve: {20%?1 eye|80%?Roll d9+1 pairs of {eyes|{round|pointy} ears}}

11

Roll on "folk_body_color"-colored Resolve: {line|spot} markings on it's bodyResolve: {70%?|30%? that glow}

12

Has Resolve: {large|small} amounts of Resolve: {{dry|moist} skin|fur|feathers|{dry|wet and slimy} scales}

13

Can Resolve: {levitate|dig|swim}

14

Resolve: {Active by day, sleeps at night|Active by night, sleeps at day|Doesn't need sleep}

15

Can mimic sounds it heard previously for Resolve: {{1 {minute|hour|day|week}}|{Roll d9+1 {minutes|hours|days|weeks}}}

16

Prefers Resolve: {urban|forest|jungle|mountain|savannah|tundra|volcanic|island|sky|water|underground} environments

17

Resolve: {80%?Is {20%?a carnivore|20%?a herbivore|40%?an omnivore|5%?lithophagous|5%?metallophagous|5%?geophagous|5%?he​matophagous}|20%?Doesn't need to eat}

18

Has Resolve: {high|low} tolerance to Resolve: {water|milk|honey|nectar|alcohol}

19

Resolve: {Spikes|Needles|Holes} protrude from Resolve: {80%?parts of their|20%?their whole} body

20

{% element={fire|wind|cold|acid|poison|electricity|laser} %}Resolve: {Can {breathe|spit} {$element} from it's mouth|Can shoot {$element} from it's {eyes|hands|legs|chest|abdomen|back}}

21

Has Resolve: {15%?tiny|35%?small|35%?large|15%?huge} Resolve: {hands|feet}

22

{% number={d10} %}Has a Resolve: {long|short}Resolve: {, {spiky|furry|feathery|scaly}|} tailResolve: {| that ends with {15%?a hand|85%?{$number}{ {{ "spike" |> plural count:{$number} }}| {{ "tentacle" |> plural count:{$number} }}| {square|cubical|circular|round|heart} {{ "shape" |> plural count:{$number} }} }|}}

23

Has Resolve: {one|two|three|four|five|six|seven|eight|nine|ten} Resolve: {horns|tentacles} on it's Resolve: {head|arms|legs|chest|back}

24

Has Resolve: {tremor|sound|heat}-sense

25

Can Resolve: {shrink|grow} Resolve: {twice|thrice|quadruple times} it's size

26

Lives around Roll d990+10 years in average

27

Underwent evolution Roll d99+1 times

28

Can reproduce by Resolve: {asexual reproduction|sexual reproduction|cellular division|artificial cloning}

29

Prefers a Resolve: {hot|warm|cold|freezing} climate

30

Can shapeshift into another form: Roll on "folk_body_shape", LOWER(Roll on "folk_body_structure"), LOWER(Roll on "folk_body_size") LOWER(Roll on "folk_body_appearance") with {{ lower input:{Roll on "folk_body_color_combination"} }} color

31

Has Resolve: {feathery|leathery} wings on Resolve: {it's back|it's upper body|it's lower body|both of it's upper and lower body}

32

Has webbed Resolve: {hands|feet}

33

Can change the color of it's body Resolve: {80%?to {{ lower input:{Roll on "folk_body_color_combination"} }}|20%?with any color}Resolve: {| when {angered|sad|happy|disgusted|in love|cautious|afraid}}

34

Is Roll d89+1% transparent

35

Resolve: {Eyes|Body} can emit a Resolve: {small|large} {{ lower input:{Roll on "folk_body_color"} }} glow Resolve: { during the {day|night}|}

36

Can produce bubbles from it's Resolve: {nose|ears|mouth|body}

37

{% seconds={d10} %} Body leaves an afterimage effect when moving that lasts for {$seconds} {{ "second" |> plural count:{$seconds} }}

38

Can Resolve: {20%?stop|80%?slow} time around itself for Resolve: {10%?1 second|90%?Roll d9+1 seconds} for Resolve: {20%?1 time|80%?Roll d4+1 times} per day

39

Has Resolve: {30%?no {heart|pair of lungs|intestine|bladder}|70%? Roll d9+1 {hearts|pairs of lungs|intestines|bladders}}

40

{% number = {d10} %} Undergoes Resolve: {molting|metamorphosis} for {$number} {{ "time" |> plural count:{$number} }} during it's lifetime

41

Hibernates during Resolve: {hot|cold} climates for Roll d4 months of a year

42

Has LOWER(Roll on "folk_body_color") blood

43

Can have Resolve: {20%?one child|80%?Roll d19+1 children} on average

44

Is born from Resolve: {an egg|a womb}

45

Reaches maturity Resolve: {early in|in the middle of|late in} it's lifetime

46

Has Resolve: {short|long} Resolve: {fingers|claws} on Resolve: {it's hands|it's legs|both of it's arms and legs}

47

Has a Resolve: {durable|brittle} LOWER(Roll on "folk_body_color") exoskeleton

48

Can photosynthesise

49

Can extend Resolve: {it's arms|it's legs|both of it's arms and legs} to Resolve: {twice|thrice|quadruple times} their size

50

Can regenerate fully in Resolve: {60%?{10%?1 day|90%?Roll d9+1 days}|25%?{10%?1 hour|90%?Roll d9+1 hours}|14%?{10%?1 minute|90%?Roll d9+1 minutes}|1%?{10%?1 second|90%?Roll d9+1 seconds}}Resolve: {| unless it suffers from {heat|cold|electric|acidic|poison} injuries}