d103 | Result |
---|---|
1 |
A character’s backpack bursts, revealing a few new items. |
2 |
A stray dog follows the party. Several other dogs join in until an entire craven pack seeks the party’s leadership. |
3 |
Something unseen rips a chunk of hair from the back of an adventurer’s head. |
4 |
A hero gains the temporary ability to understand what animals are saying, |
5 |
though he cannot communicate with them, and they have nothing interesting to say. |
6 |
A vandal paints insulting things about the party on a nearby wall. |
7 |
An adventurer sees a multitude of gnashing fangs and goggling eyes when she closes her eyes. |
8 |
A bard sings, “The devil Gizhiroth murders any who dare talk in this place, but singing will not alert him.” |
9 |
Fish entrails douse the adventurers as they loiter beneath a scullery window. |
10 |
The specter of a felled ally explains that death really hurts. |
11 |
A quill-waving playwright demands that the adventurers recount their heroic adventures. |
12 |
A goblin war band riding worgs charge up to the party and ask for directions to a nearby village. |
13 |
A rowdy protester hands a hero a sign as he darts by. Seconds later, a crowd pelts the hero with rotten tomatoes. |
14 |
Finishing a particularly gas-inducing ale, a character begins burping uncontrollably, |
15 |
attracting an ooze mephit that challenges him to a belching contest. |
16 |
Musicians tag along to provide theme music for the adventurers. |
17 |
Chewing sounds emanate from a character’s backpack. |
18 |
A humiliated thief hangs upside down in a tangled cocoon of his own climbing rope. |
19 |
A stubborn innkeeper demands that the adventurers dance for their supper. |
20 |
An ashen-faced witchdoctor throws powder at the party and vanishes. |
21 |
One of the adventurers is on a MISSING poster. |
22 |
A goblin runs up to a male character jabbering, “Daddy! Daddy!” |
23 |
A mob of young commoners rushes the heroes demanding autographs. |
24 |
A melon-sized eyeball rolls across the floor. |
25 |
The ground gets hotter and hotter beneath the party. |
26 |
An adventurer gains an acute sense of true seeing, though colors appear painfully bright. |
27 |
A nearby corpse won’t stop twitching. |
28 |
Stars in the nighttime sky seem to extinguish, one after the other. |
29 |
Trekking lost through the wilderness, the party discovers their own footprints. |
30 |
Dust trickles from the ceiling, followed by ominous creaking. |
31 |
A courier delivers a letter stating, “One of you is a doppelganger.” |
32 |
After a tickling sensation, beetles pour out from under an adventurer’s armor. |
33 |
An obese kobold staggers into the area and vomits up a brightly painted egg. |
34 |
The party finds an enormous tome written in Draconic with the title “Indigestion: What Creatures to Avoid.” |
35 |
A blood-drenched man warns aloofly, “We’re all going to die here.” |
36 |
A character the adventurers chat with produces a pillow, lies down, and falls asleep. |
37 |
It starts to rain actual cats and dogs. |
38 |
A disembodied voice whispers, “Run!” |
39 |
A hero’s tattoos animate bawdily for two rounds. |
40 |
A smiling troglodyte runs toward the party, but explodes before reaching them. |
41 |
A treant develops an obsessive crush with whichever hero has the highest Charisma. |
42 |
A casket maker begins taking measurements of each adventurer. |
43 |
A despondent mouse does its best to get stepped on. |
44 |
A hideous baroness persistently leers at, and speaks lewdly to the party. |
45 |
A character’s reflection in a puddle appears elderly. |
46 |
Food spoils and flowers wither wherever one of the heroes treads. |
47 |
A facedown drunkard slides into an alley, carried away by insects. |
48 |
The party enters a town where clothing is banned. |
49 |
Ogres demand a loan with which to buy candy. |
50 |
A smiling girl hands a hero a ring and flees as its troll owner arrives and notices it. |
51 |
A local youth demands payment for a job the party never asked him to do. |
52 |
A blubbering giant begs for emergency splinter removal. |
53 |
Angry guardsmen arrest the party for not cleaning up after their mounts. |
54 |
A wizard appears from out of nowhere, looks around in confusion, then teleports away. |
55 |
A gypsy’s singing causes everyone’s teeth to ache. |
56 |
A message etched into the floor warns, “Wrong way!” |
57 |
A rain shower falls upward from lake to sky. |
58 |
Mounts and beasts of burden suddenly panic, requiring a DCHandle Animal check to calm them. |
59 |
Green ichor oozes up from between the flagstones. |
60 |
Flaming footprints lead up to a wall and disappear. |
61 |
Illusory rust spots appear on armor and weapons (DCWill save to disbelieve). |
62 |
A shaman informs an adventurer that one day she will marry a bear. |
63 |
A character hears sounds of slobbering and drooling, but is unable to locate its source. |
64 |
Upon opening a door, a copious torrent of blood blasts the party back. |
65 |
Passersby point at the heroes and then laugh over some unexplained joke. |
66 |
A small child mutely follows the party around. |
67 |
A maudlin mime cries drunkenly on one of the adventurers’ shoulders. |
68 |
The party’s skin becomes painfully and acutely sensitive. |
69 |
The heroes find a dolly stuffed with wriggling maggots. |
70 |
An impressive warrior strides up to the party and challenges them to a game of slap hands. |
71 |
The grip of a hero’s weapon turns ice cold. |
72 |
A tiny imp hangs lifeless in the tousled beard of a revered sorcerer. |
73 |
No one is brave enough to tell him. |
74 |
An adventurer has an overwhelming shrinking sensation. |
75 |
The characters suddenly smell brimstone and rotten meat. |
76 |
Bells ringing in the distance get progressively louder regardless of the direction traveled. |
77 |
Hissing voices debate over which adventurer would be tastiest. |
78 |
A hero’s footsteps elicit pain-filled exclamations from his shoes. |
79 |
A sleepwalker passes by, backwards. |
80 |
Torch flames suddenly turn blue. |
81 |
The party hears muffled screams from behind a wall. |
82 |
Everything a hero touches turns to pork. |
83 |
A mysterious fog bank wafts toward the adventurers. |
84 |
A rope leading into a cave ends in bloody severance. |
85 |
A naked vagrant is convinced the party cannot see him. |
86 |
A partially eaten gingerbread man flees a group of ravenous children. |
87 |
A rainbow solidifies, forming a colossal bridge. |
88 |
A were-skunk sprays the party and runs. |
89 |
Images of a death god flicker in an ally’s pupils. |
90 |
An adventurer’s stomach churns as if something inside just kicked. |
91 |
Upon swatting a pesky fly, a buzzing voice sends greetings from Baalzebul. |
92 |
Orc-toberfest has begun! |
93 |
A black rose hovers before an adventurer, chastising her for missing a loved one’s funeral. |
94 |
A scent stirs repressed memories important to the current situation. |
95 |
A frigid gust of wind whispers, “It comes!” |
96 |
A hero’s bad joke affects everyone with hideous laughter. |
97 |
The party’s possessions animate and attempt to escape. |
98 |
A tavern brawl spills out onto the street and the owner claims the adventurers started it. |
99 |
A figure stumbles out of an alleyway, coughing up blood, and collapses at the party’s feet. |
100 |
A shifty-eyed butcher offers his goods for a steal, but the heroes must buy them all. |
101 |
A passing farmer has a cart full of gigantic vegetables. |
102 |
An innkeeper wakes the heroes at midnight, urging them to leave. |
103 |
A street urchin throws a head of cabbage at the adventurers |