2d6 | Result |
---|---|
2 |
Insurgents (Rebels): BV (2.0) of 1000. No mechs, heavy vehicles, or any aerospace. |
3 |
Insurgents (Pirates): BV (2.0) of 2000. No heavy vehicles or any aerospace. |
4 |
Minor Raid (Pirates): BV (2.0) of 3000. No assault-weight units. |
5 |
Minor Raid (House): BV (2.0) of 5000. No assault-weight units. |
6 |
Moderate Raid (Pirates): BV (2.0) of 8000. No assault-weight units. |
7 |
Moderate Raid (Mercenaries): BV (2.0) of 8000. |
8 |
Moderate Raid (House): BV (2.0) of 12000. |
9 |
Major Raid (Pirates): BV (2.0) of 14000. |
10 |
Major Raid (Mercenaries): BV (2.0) of 16000. |
11 |
Major Raid (House): BV (2.0) of 18000. |
12 |
Invasion! A RCT descends on the world with an intention of taking it. Fight or flee, the choice is yours, but consider your contract and how many forces you actually have. |