10000 Quest Seeds (d100)

Devised to fuel the imagination, create memorable and unique situations, quests, NPC back-stories or world events. Simply roll two d100 dice and try to interpret the hint you get, integrating it into your world.

A random result will be collated from each column

d100 Verb Noun

1

return

life

2

destroy

curse

3

meet

message

4

promise

language

5

enter

nature

6

negotiate

demon

7

charm

weapon

8

pay

death

9

enjoy

tale

10

replace

world

11

keep

harbinger

12

apply

art

13

avoid

magic

14

heal

opposition

15

confirm

race

16

increase

time

17

wake up

void

18

suggest

outsider

19

become

area

20

borrow

enchantment

21

forgive

undead

22

turn

ghost

23

escape

danger

24

understand

memory

25

travel to

angel

26

bring

relic

27

call

person

28

include

religion

29

polymorph

home

30

grow

prototype

31

attack

animal

32

protect

image

33

accuse

spirit

34

play with

holy symbol

35

complete

competition

36

disturb

lore

37

remember

monster

38

guard

knowledge

39

convince

mutation

40

ask

day

41

forget

game

42

see

idea

43

buy

ally

44

find

humanoid

45

join

weather

46

use

treasure

47

lose

friend

48

send

structure

49

supply

dream

50

change

land

51

select

food

52

retire

music

53

leave

commerce

54

translate

organization

55

consult

quest

56

prove

mineral/ore

57

divide

child

58

improve

dungeon

59

go to

illusion

60

show

treaty/deal

61

learn about

artifact

62

explain

leader

63

stop

transport

64

ignore

prison

65

run from

fire

66

impress

mount

67

unlock

water

68

encourage

fantasy

69

breed

armor

70

wait for

evolution

71

spy on

light

72

follow

anomaly

73

teach

relationship

74

prevent

city

75

make

god

76

ensure

creator

77

allow

secret

78

consume

noble

79

admire

miracle

80

adjust

instrument

81

sell

bones

82

celebrate

ruins

83

develop

darkness

84

add

horror

85

justify

text

86

deliver

air

87

break

power

88

study

road

89

maintain

aristocrat

90

start

army

91

choose

history

92

help

enemy

93

identify

war

94

move

body

95

delay

victim

96

expand

spell

97

adopt

plant

98

warn

law

99

open

rebel

100

revert

killer