Refer to page 200 of the Stars Without Number Revised (Free) Edition pdf for further information about Beasts.
Roll on "Basic Animal Features"
Resolve: {**Predator:** Roll on "Beahvioral Traits" (columns: 1)|**Prey:** Predator: Roll on "Beahvioral Traits" (columns: 2)|**Predator:** Roll on "Beahvioral Traits" (columns: 3)}
Roll on "Harmful Discharges"
Roll on "Poison Effects"
d10 | Result |
---|---|
1 |
Amphibian, froggish or newtlike |
2 |
Bird, winged and feathered |
3 |
Fish, scaled and torpedo-bodied |
4 |
Insect, beetle-like or fly-winged |
5 |
Mammal, hairy and fanged |
6 |
Reptile, lizardlike and long-bodied |
7 |
Spider, many-legged and fat |
8 |
Exotic, made of wholly alien elements |
9-10 |
Re-roll 2 times (unique results only) |
d6 | Body Plan | Limb Novelty | Skin Novelty | Main Weapon | Size |
---|---|---|---|---|---|
1 |
Humanoid |
Wings |
Hard shell |
Teeth or mandibles |
Cat-sized |
2 |
Quadruped |
Many joints |
Exoskeleton |
Claws |
Wolf-sized |
3 |
Many-legged |
Tentacles |
Odd texture |
Poison |
Calf-sized |
4 |
Bulbous |
Opposable thumbs |
Molts regularly |
Harmful discharge |
Bull-sized |
5 |
Amorphous |
Retractable |
Harmful to touch |
Pincers |
Hippo-sized |
6 |
Roll on "Additional Features" (columns: 1) 2 times (unique results only) |
Varying sizes |
Wet or slimy |
Horns |
Elephant-sized |
d8 | Predator | Prey | Scavenger |
---|---|---|---|
1 |
Hunts in kin-group packs |
Moves in vigilant herds |
Never attacks unwounded prey |
2 |
Favors ambush attacks |
Exists in small family groups |
Uses other beasts as harriers |
3 |
Cripples prey and waits for death |
They all team up on a single foe |
Always flees if significantly hurt |
4 |
Pack supports alpha-beast attack |
They go berserk when near death |
Poisons prey, waits for it to die |
5 |
Lures or drives prey into danger |
They’re violent in certain seasons |
Disguises itself as its prey |
6 |
Hunts as a lone, powerful hunter |
They’re vicious if threatened |
Remarkably stealthy |
7 |
Only is predator at certain times |
Symbiotic creature protects them |
Summons predators to weak prey |
8 |
Mindlessly attacks humans |
Breeds at tremendous rates |
Steals prey from weaker predator |
d8 | Result |
---|---|
1 |
Acidic spew doing its damage on a hit |
2 |
Toxic spittle or cloud, use adjacent chart |
3 |
Super-heated or super-chilled spew |
4 |
Sonic drill or other disabling noise |
5 |
Natural laser or plasma discharge |
6 |
Nauseating stench or disabling chemical |
7 |
Equipment-melting corrosive |
8 |
Explosive pellets or chemical catalysts |
d6 | Poison | Onset | Duration |
---|---|---|---|
1 |
Death |
Instant |
Roll 1d6 rounds |
2 |
Paralysis |
1 round |
1 minute |
3 |
1d4 dmg per onset interval |
Roll 1d6 rounds |
10 minutes |
4 |
Convulsions |
1 minute |
1 hour |
5 |
Blindness |
Roll 1d6 minutes |
Roll 1d6 hours |
6 |
Hallucinations |
1 hour |
Roll 1d6 days |