Credit to RottenPulp for the deformed character generation system, Goodman Games for the DCC RPG, and Shield of Faith Studios for the Umerica content.
STR Roll 2d10
AGI Roll 2d10
STA Roll 2d10
PER Roll 2d10
INT Roll 2d10
LUCK Roll 2d10
HP Roll 1d4+STA modifier
Roll on "Umerica - Occupations by Race"
Random Starting Item
Roll on "Umerica Random Equipment"
Cash
Roll 5d12 cp
| d30 | Lucky Roll |
|---|---|
1 |
Iron Gut: All food based saving throws |
2 |
Eye for Profit: All salvaging checks |
3 |
Motorhead: All driving checks |
4 |
Weird: Understanding alien tech |
5 |
Natural Born Killer: All damage rolls |
6 |
Chicken in Every Pot: All attempts to find/steal food |
7 |
Designer Genes: All saving throws |
8 |
#1 With a Bullet: All ranged attacks |
9 |
Road Rage: All attack and damage rolls made from a moving vehicle |
10 |
Guardian Angel: Armor class |
11 |
Beefy: Hit points (applies at each level) |
12 |
Gun Bunny: All firearm attack and damage rolls |
13 |
Down with the Glow: All radiation poisoning saves and Mutation rolls |
14 |
I Meant To Do That: All fumble tables (double normal Luck modifier) |
15 |
Anger Issues: All melee attacks |
16 |
Survival Reflexes: All Reflex saves |
17 |
Abs of Steel: All Fortitude saves |
18 |
Stone Cold: All Willpower saves |
19 |
Crazy Eyes: All social rolls |
20 |
Whisperer: All animal care or handling checks |
21 |
Iron Chef: Butchering and cooking fresh kills |
22 |
Techie: All technological device use checks |
23 |
Double Tap: All critical hit tables (double normal Luck modifier) |
24 |
Survivor: Speed when fleeing (each +1/-1 = +10'/-10' speed) |
25 |
Impatient: Initiative |
26 |
Not Dead Yet: All Recovering the Body checks |
27 |
Touched: Corruption and Mutation rolls |
28 |
Robo-Hate: All attack and damage rolls versus Bots, Borgs, and Constructs |
29 |
Tough: All dehydration and starvation saves |
30 |
Tinker: All repair checks |
| d100 | Result |
|---|---|
1-8 |
Gray |
9-16 |
Fossorian |
17-24 |
Feral Urchin |
25-35 |
Pure Mutant |
36-40 |
Robot |
41-100 |
Human, Resolve: {Pure-strain|Near-human|Off-worlder|Mutie|Mixed-blood} (NOTE: All Human type distinctions are for roleplaying purposes only and are mechanically identical) |