Famine (d13)

Problems from the Suit of Diamonds

These are problems, setbacks or disasters, specifically types of lack. This table and its sister tables (War, Pestilence and Death) are set up as d13 so that they can be randomized by a standard 52-card deck instead of a die or dice.

d13 Result

1

Not enough allies/creatures.

2

Short of food or water.

3

Short of means to acquire/extract resources present.

4

Short of money.

5

Not enough of the required protective clothing (raincoats, goggles, spacesuits, gas masks - anything that protects from an outside force).

6

Not enough regular clothing (proper uniform, inconspicous clothing, or just any clothing at all - anything that you need to get into/out of an area).

7

Not the right shoes/transport.

8

Short of general information (that is, there are important things about your situation that you don't know).

9

Short of medical supplies.

10

Not enough light (lanterns, torches, natural light).

11

Short of specific information (maps, passcodes, names, etc.).

12

No safe place to stay/work/retreat/hide.

13

Short of gear/equipment.