Random Board Game Geek Mechanics For Cards (d154)

d154 Result

1

Action Drafting

2

Action Points

3

Action Queue

4

Action Retrieval

5

Action Timer

6

Action/Event

7

Advantage Token

8

Alliances

9

Area Majority / Influence

10

Area Movement

11

Area-Impulse

12

Roll on "Auctions"

13

Betting and Bluffing

14

Bias

15

Bids As Wagers

16

Bribery

17

Campaign / Battle Card Driven

18

Card Play Conflict Resolution

19

Catch the Leader

20

Chaining

21

Closed Drafting

22

Closed Economy Auction

23

Command Cards

24

Commodity Speculation

25

Communication Limits

26

Connections

27

Constrained Bidding

28

Contracts

29

Cooperative Game

30

Critical Hits and Failures

31

Deck Construction

32

Deck, Bag, and Pool Building

33

Deduction

34

Delayed Purchase

35

Die Icon Resolution

36

Elapsed Real Time Ending

37

Enclosure

38

End Game Bonuses

39

Events

40

Finale Ending

41

Follow

42

Force Commitment

43

Grid Coverage

44

Grid Movement

45

Hand Management

46

Hexagon Grid

47

Hidden Movement

48

Hidden Roles

49

Hidden Victory Points

50

Highest-Lowest Scoring

51

Hot Potato

52

I Cut, You Choose

53

Impulse Movement

54

Income

55

Increase Value of Unchosen Resources

56

Induction

57

Interrupts

58

Investment

59

Kill Steal

60

King of the Hill

61

Ladder Climbing

62

Layering

63

Legacy Game

64

Loans

65

Mancala

66

Map Addition

67

Map Deformation

68

Map Reduction

69

Market

70

Matching

71

Measurement Movement

72

Melding and Splaying

73

Memory

74

Minimap Resolution

75

Modular Board

76

Move Through Deck

77

Movement Points

78

Movement Template

79

Moving Multiple Units

80

Multi-Use Cards

81

Multiple Maps

82

Narrative Choice / Paragraph

83

Negotiation

84

Neighbor Scope

85

Network and Route Building

86

Once-Per-Game Abilities

87

Open Drafting

88

Order Counters

89

Ordering

90

Ownership

91

Passed Action Token

92

Pattern Building

93

Pattern Movement

94

Pattern Recognition

95

Physical Removal

96

Pick-up and Deliver

97

Pieces as Map

98

Player Elimination

99

Point to Point Movement

100

Predictive Bid

101

Prisoner's Dilemma

102

Programmed Movement

103

Push Your Luck

104

Questions and Answers

105

Race

106

Random Production

107

Ratio / Combat Results Table

108

Re-rolling and Locking

109

Real-Time

110

Relative Movement

111

Resource Queue

112

Resource to Move

113

Rock-Paper-Scissors

114

Role Playing

115

Roles with Asymmetric Information

116

Rondel

117

Scenario / Mission / Campaign Game

118

Score-and-Reset Game

119

Secret Unit Deployment

120

Selection Order Bid

121

Semi-Cooperative Game

122

Set Collection

123

Simulation

124

Simultaneous Action Selection

125

Single Loser Game

126

Slide/Push

127

Solo / Solitaire Game

128

Speed Matching

129

Square Grid

130

Stacking and Balancing

131

Stat Check Resolution

132

Static Capture

133

Stock Holding

134

Storytelling

135

Sudden Death Ending

136

Take That

137

Targeted Clues

138

Team-Based Game

139

Tech Trees / Tech Tracks

140

Tile Placement

141

Time Track

142

Track Movement

143

Trading

144

Traitor Game

145

Trick-taking

146

Tug of War

147

Roll on "Turn Order"

148

Variable Phase Order

149

Variable Player Powers

150

Variable Set-up

151

Victory Points as a Resource

152

Voting

153

Roll on "Worker Placement"

154

Zone of Control


Subcharts

Auctions (d11)

d11 Result

1

Auction Compensation

2

Auction/Bidding

3

Auction: Dexterity

4

Auction: Dutch

5

Auction: Dutch Priority

6

Auction: English

7

Auction: Fixed Placement

8

Auction: Once Around

9

Auction: Sealed Bid

10

Auction: Turn Order Until Pass

11

Multiple-Lot Auction

Turn Order (d7)

d7 Result

1

Turn Order: Auction

2

Turn Order: Claim Action

3

Turn Order: Pass Order

4

Turn Order: Progressive

5

Turn Order: Random

6

Turn Order: Role Order

7

Turn Order: Stat-Based

Worker Placement (d3)

d3 Result

1

Worker Placement

2

Worker Placement with Dice Workers

3

Worker Placement, Different Worker Types