d6 | Hex Contents |
---|---|
1-3 |
Nothing. |
4 |
Roll on "Settlement Size", Roll on "Settlement Notes" |
5 |
A monster lairs here. Select/roll from the types present in the area, and place treasure appropriately. |
6 |
Roll on "Weird" |
Subcharts
Settlement Size (d6)
d6 | Settlement Size |
---|---|
1-4 |
Village, population: Roll 1d100 |
5 |
Town, population: Roll 1d6*100 |
6 |
Fort, population: Roll 3d6*10 |
Settlement Notes (d6)
d6 | Settlement Notes |
---|---|
1-3 |
Relationship to nearby hex |
4 |
A boon or ally |
5 |
Hostile |
6 |
Roll on "Settlement Notes" and Roll on "Weird" |
Weird (d10)
d10 | Weirdness |
---|---|
1 |
Geography Weirdness |
2 |
Magical Component |
3 |
Strange Merchant |
4 |
Strange Tutor |
5 |
Strange Ally |
6 |
Animal Behaviour |
7 |
Clue to Nearby Hex |
8 |
Historical Location |
9 |
Treasure |
10 |
Combine Roll on "Weird" 2 times |