d31 | Result |
---|---|
1 |
Wand of Create Wand - 1 charge, creates a Wand of Create Wand. |
2 |
Orb of Slope Detection - Place the orb somewhere you suspect there might be a slope and you can use it to discern the direction and approximate steepness of any slope there might be. May fail on extremely rough or sticky surfaces. |
3 |
Deck of 52 Things - As a Deck of Many Things, except the effect of each card is that the drawer gains possession of one of 52 nonmagical playing cards. |
4 |
Ring of Three Least Wishes - Ring that holds three charges of Least Wish, AKA Prestidigitation. |
5 |
Wand of Horse Missile - Launches tiny (about the size of a duck) horses. Wand comes with 100 charges. |
6 |
Tree Token, Feather - A tree which, on command, permanently turns into a feather. |
7 |
Bag of Withholding - As a Bag of Holding, but sentient and disinclined to let you take items out. |
8 |
Scroll of Rock to Rock - Turns a sedimentary rock into a metamorphic rock. |
9 |
Scroll of Detect Alignment - Allows you to discern the alignment of a block of text, i.e. left, right, centered, or justify. |
10 |
Placebo of Cure Light Wounds - The drinker believes that (s)he has healed 1d6 hit points. |
11 |
Scroll of Raise Dead - Levitates one corpse, as Levitate. |
12 |
Axe of the Dwarvish Lesser Nobility - As the Axe of the Dwarvish Lords, except not at all and it's actually just a normal axe that was owned by a member of the Dwarvish nobility. |
13 |
Orb of Dragon-kin - Has power over any non-dragon who self-identifies as a dragon. |
14 |
Wand of Stone Shape - Creates basic shapes such as circles, squares and triangles out of stone. |
15 |
Potion of Wakefulness - Allows the drinker to avoid fatigue due to lack of resting for several extra hours. Is actually coffee. |
16 |
Portable Whole - Any surface against which it is placed becomes whole and unbroken until it is removed. |
17 |
1.25-staff - A +1 quarterstaff. |
18 |
Scroll of Rock to Roll - Turns rocks into music. |
19 |
Wand of Wall of Mice - As Wall of Ice, but instead creates a swarm of mice in each space which would have been occupied by ice. |
20 |
Scroll of Protection from Gourd - Protects you from gourds. |
21 |
Everburning Torch - As a normal Everburning Torch except that it constantly insults the user, referring to its insults as "sick burns". |
22 |
Scroll of Deeper Dorkness - The target becomes an extreme dork. |
23 |
Bag of Ticks, Gray - As a Bag of Tricks, Gray but contains only ticks. These ticks have 1 hit point and basically can't hurt anything. |
24 |
Bag of Chicks, Gray - As a Bag of Tricks, Gray but contains only baby chickens. |
25 |
Wand of Launch Boat - Launches one boat as if fired from a crossbow. Unfortunately, crossbows are notoriously bad at firing boats. |
26 |
Bathrobe of the Archmagi - As a Robe of the Archmagi but with none of the cool powers because why would an Archmage need his cool robe powers when he's taking a bath. |
27 |
Everlasting Rations - So inedible that they last forever due to not being eaten. |
28 |
Scroll of Mud to Roc - Transmutes some mud into a roc, which is likely to try to eat you. |
29 |
Helm of Paradoxes - On command, prevents command word-activated items, including itself, from functioning for 1 round. |
30 |
Ring of Three Fishes - A ring with three charges of Summon Fish I. |
31 |
Arthur, Ring of the Britons - This sentient ring causes the wearer to speak in a British accent and use phrases such as "you wot mate" and "listen here you lil shit". The ring itself speaks in a posh, high-class British accent. |