30 Silly Minor Magic Items (d31)

d31 Result

1

Wand of Create Wand - 1 charge, creates a Wand of Create Wand.

2

Orb of Slope Detection - Place the orb somewhere you suspect there might be a slope and you can use it to discern the direction and approximate steepness of any slope there might be. May fail on extremely rough or sticky surfaces.

3

Deck of 52 Things - As a Deck of Many Things, except the effect of each card is that the drawer gains possession of one of 52 nonmagical playing cards.

4

Ring of Three Least Wishes - Ring that holds three charges of Least Wish, AKA Prestidigitation.

5

Wand of Horse Missile - Launches tiny (about the size of a duck) horses. Wand comes with 100 charges.

6

Tree Token, Feather - A tree which, on command, permanently turns into a feather.

7

Bag of Withholding - As a Bag of Holding, but sentient and disinclined to let you take items out.

8

Scroll of Rock to Rock - Turns a sedimentary rock into a metamorphic rock.

9

Scroll of Detect Alignment - Allows you to discern the alignment of a block of text, i.e. left, right, centered, or justify.

10

Placebo of Cure Light Wounds - The drinker believes that (s)he has healed 1d6 hit points.

11

Scroll of Raise Dead - Levitates one corpse, as Levitate.

12

Axe of the Dwarvish Lesser Nobility - As the Axe of the Dwarvish Lords, except not at all and it's actually just a normal axe that was owned by a member of the Dwarvish nobility.

13

Orb of Dragon-kin - Has power over any non-dragon who self-identifies as a dragon.

14

Wand of Stone Shape - Creates basic shapes such as circles, squares and triangles out of stone.

15

Potion of Wakefulness - Allows the drinker to avoid fatigue due to lack of resting for several extra hours. Is actually coffee.

16

Portable Whole - Any surface against which it is placed becomes whole and unbroken until it is removed.

17

1.25-staff - A +1 quarterstaff.

18

Scroll of Rock to Roll - Turns rocks into music.

19

Wand of Wall of Mice - As Wall of Ice, but instead creates a swarm of mice in each space which would have been occupied by ice.

20

Scroll of Protection from Gourd - Protects you from gourds.

21

Everburning Torch - As a normal Everburning Torch except that it constantly insults the user, referring to its insults as "sick burns".

22

Scroll of Deeper Dorkness - The target becomes an extreme dork.

23

Bag of Ticks, Gray - As a Bag of Tricks, Gray but contains only ticks. These ticks have 1 hit point and basically can't hurt anything.

24

Bag of Chicks, Gray - As a Bag of Tricks, Gray but contains only baby chickens.

25

Wand of Launch Boat - Launches one boat as if fired from a crossbow. Unfortunately, crossbows are notoriously bad at firing boats.

26

Bathrobe of the Archmagi - As a Robe of the Archmagi but with none of the cool powers because why would an Archmage need his cool robe powers when he's taking a bath.

27

Everlasting Rations - So inedible that they last forever due to not being eaten.

28

Scroll of Mud to Roc - Transmutes some mud into a roc, which is likely to try to eat you.

29

Helm of Paradoxes - On command, prevents command word-activated items, including itself, from functioning for 1 round.

30

Ring of Three Fishes - A ring with three charges of Summon Fish I.

31

Arthur, Ring of the Britons - This sentient ring causes the wearer to speak in a British accent and use phrases such as "you wot mate" and "listen here you lil shit". The ring itself speaks in a posh, high-class British accent.