Oracle - Adventure simplified (d4)

Idea:
Theres "Feel, Found, Suspect, Face & Wishper".

Feel: how your character feels. Up to player to interpret.
Found: It's usally positive stuffs that Player found. So think it will give edge or bonuse to player accordingly.
Suspect: level-1 danger. Think it as a prePAY THE PRICE or preENCOUNTER table. Players should dice-check. Soft hit should be okay most of the time to avoid or get edge on suspected stuffs.
Face: Level-3 danger. Think it as a PAY THE PRICE or ENCOUNTER. Once your character is in this place player should DC and if only STRONG HIT occurs players should able to avoid or get some edge.
Whisper: Orignal oracle with 1/3 words.